Small Games Manifesto
About
A Manifesto for the Small Games Movement, or a bunch of nonsense I think is important & hope to see in the game development community in the future.
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Most people don't have time to make or play long games- The solution to this is Small Games.
- Small Games should be 10 minutes or less and it's best if they're playable in a we browser.
- Scope it down.
- There's no requirements for being a Small Games dev.
- Don't worry about "quality".
- Be sincere and personal in your work.
- Games should let you experience something you can't in real life.
- Make games you want everyone to play.
- Make games you want only one person to play.
- Make mini masterpieces.
- Make absolute garbage.
- Make you games and tools accessible.
- Support your fellow game makers & tool creators.
- Bring new people into the development scene.
- Lift up other voices.
- Be respectful- There's no room for bigots in the Small Games Movement
- Have fun.
See also: On Small Games by Lorenzo Pilia
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