Smart Cube reviews

Translated by
Microsoft from Russian
The Game is mediocre. The Essence-to get from the start to the end of the level, sometimes stavycubes, sometimes pre-searching for cubes. There's Still a pimple. 1.2 Hours and the whole game passed. The Most trick is to join cubes with a face, so the height increases by 1 and the length too. I didn't see any Variety of music, no, I didn't get bored for an hour. Yes, there are difficulties with the management of Persoonazha in the air, solved a small speed before the jump. At the moment adequate price (took for 21 p), complex levels of only 2, often cubes are enough with excess (1-2 even remain). Average time to level 40-120 seconds. In General, the game was oriented to another game in the steam-Qbeh. The Levels were simple, I expected a burn, but the treachery here and does not smell))).
Translated by
Microsoft from Russian
Character Control is very difficult, but it is a sex of trouble. Cuba. Cubes, what makes up the basis of the game they are implemented just sucks. First: To put the cube one on another when you are in the cube is incredibly difficult, but in many missions it is required. Second: The cubes themselves are not put and removed when hovering on them, it is necessary to get into special points, and not in the center but in random places. Jumping character as a disabled, look up or down for him is not possible, probably neck hurts. At level 12 There is no jump, or it is hidden very well. But Personally I have not found. No puzzles in fact, just put the cubes. Rather, it's a mental test, on the nerves. The Price of error in some places equals almost 100%, start at first, although almost everything has passed. Cubes are built as: and the cube is not removed from close range, it is necessary to depart, and often there is nowhere. In General, the game is crude, although the idea is good, even after the end it will not cost 260 rubles. The Maximum is 150, although 120 is the norm. Well, for now, thank you, that there is a function of money back.
Translated by
Microsoft from Deutsch
Hui, no advertising Text has been exaggerated in a long time. Don't get it wrong, the Game is quite nice and I don't regret the Game time, but it doesn't have a Story, nor did it call for my Intellect. Be-in the playful Skills. It's 50 Levels and most are so short that you're ready with superior, look and make after 90 Seconds. Only with a few did it take me more than 3 Minutes. At least the Rest was right, the Performance went fine, the Style is very reduced but coherent, Control and handling fit. I liked the musical Accompaniment, electronic Music but nothing that now totally wanted to push one forward. I see it as an Entry-level Game to see if there is an Egopuzzler, or for younger Natures, pure Gameplay. If you liked it, you can try your hand at longer things, Something like, mhhh, Metamorphic, Qbeh-1: The Atlas Cube, Q.U.B.E. 1 and 2, ReSizE, the Rethink Series, Gimbal Gravity etc., etc., gives the right Egopuzzlers for many Gameplay parts.