Sneaky Sneaky reviews

Translated by
Microsoft from French
game bought 2 euros 50 in promo... and frankly it's not worth it. ended in 3.5 hours (looking to make the 100% I specify) it is however a cute little game-a mobile game at the base, obligatorily-the type that I like on this medium, but totally ruined here by a playability to strawberries CA is to provoke held rehensions ("pull back to shoot arrow" Bah I had to try a bunch of stuff before figuring out how to shoot an arrow, which consists of doing as on Smartphone precisely, pulling and releasing the mouse). Moreover it causes even bugs since we move to the mouse and as soon as we make a false movement, I had a case where the arrow was stuck, mouse blocked, obliged to repeat the level. And an infinite of problems of games due to the fact that by advancing to the mouse, we shoot arrows without doing fast: it is a mobile game that everything is done with the mouse the game mixes turn by turn (that it should keep, it would have corrected a lot of the problems) and act Ion. In an undercover game, or you have to take the enemies by surprise, the goal is not to click like a sick person hoping that his character arrives the or we ask before the enemy monster, and get to the backstab before he moves a box. The developers have missed something... I imagine that the choice of "action" comes from the fact that it would have been heavy to click indefinable to pass a round, but it results in deplorably maneuverability other example just not thought: one can "restart" a level. but we have 1000 more points if we don't restart. restart = return to the entry. Exit = exit the level, which can be redone immediately. Interest of restart button = None. Likewise for points by level it's on rated, basically has the angry birds you have stars at the end of each level according to enemies killed, etc. For someone who is careful to sneak kill the enemies, you can even have the maximum points without picking up the 3 rubies (which still spin a maximum of points). Too easy, so. even on levels that I made at the pick up, maximum points obtained the easy side is exacerbated by a game over non-existent. If we get killed we can start over the same room again, no need to redo the level. And we even win hearts in the operation (so much "game over" as to spend a potion of care) short, "too" small game, too easy, too badly adapted to the PC to have an interest despite excellent ideas
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Translated by
Microsoft from Italian
Addictive, difficult the right, stealth but then with turn-based fights (if you get caught). Short Levels, just to make them pause coffee:) Unfortunately the whole game is relatively short but it is fun is well focused! Recommended
Translated by
Microsoft from Danish
If the game was at least 10 times longer and had slightly more variations than the campaign then it would get 5 stars. If you are into a little casual stealth then it is a fun little game, but only if you can settle for very few courses and 30 minutes of entertainment for 19 Kr. Not worth the money in my opinion.
Translated by
Microsoft from Swedish
Fantastic game! Well worth the money, but I'm sad that I've finished it. Hoping for a sequel or expansion soon. The controls are just tricky enough to make you feel like you need a bit of skill to get the sneaky kills, the enemies are interesting and both graphics and music/sound effects are top notch. Lots of fun!
Translated by
Microsoft from Deutsch
So the game is actually made quite funny but it is sometimes too little tricky for me. You don't really get challenged. I had played through in about 4-5 hours and then I am already finishing. The last level is unfortunately very plump and boring. The gameplay is expandable but ok. In My opinion, 3€ ok is almost too much. No in-app purchases.
Translated by
Microsoft from Deutsch
The Game is very nice and attractively made and designed. The Level Of difficulty could still be raised a little, but so far so good! Above all, I like that as one of the now only a few Games it does not include a game-decisive in-App purchase. I was happy to pay The Purchase price and am happy to not have to make any annoying Additional Purchases in order to be able to enjoy the Game completely.
Translated by
Microsoft from French
The basic concept of this cute little game is nice: a stealth game borrowing its mechanisms at various other games of the genre. Little problem: the game developers forgot that they were doing a stealth game. To make short: the game wants to either say encourage you to be discreet, but the random displacement of the majority of enemies makes you sometimes have to wait 5 minutes before being in the desired configuration. So how do you play without falling asleep, will you ask me? Super simple! We're burrine. That's. You attract the guy, you make sure to type louder and have more life, and it's settled. If the moves were predictable, if the game prevented you from cutting your way to brute force, perhaps it would keep its promises. As it is, it's cute, but it really has very little interest.