Snowboarder Game

Add to
My games
Add to
Wishlist
Save to
Collection
No reviews
Exceptional
Meh
Skip

About

Ride your snowboard down hills and off ramps in your race to the end of the levels!

This is a small prototype game intended to demonstrate my current Unity skills. After completing GameDev.tv's project taught in section three of their course "Complete C# Unity Game Developer 2D," I added to the game to cement my knowledge before continuing my learning journey. The following is a list of additions I made:

  • Added a fade-in/out transition when changing screens.
  • Added sound effects for button clicks, sliding on the snow, countdown queues, and bird chirping background noise.
  • Added a menu with a title, a continuously playing animation, and start and quit buttons.
  • Added a level list with a continuously playing animation, a button for each level, a back-to-menu button, and an info/help tab button.
  • Added an info/help tab to explain the objective of the game and player controls.
  • Edited the character's 2D sprite in Paint.net.
  • Added a second and third level.
  • Fixed a bug where the player's movement speed was directly proportional to the speed of the computer. Now, the player's speed is constant, regardless of the speed of the computer.
  • Fixed a bug where the player could rotate counter-clockwise anytime, but rotate clockwise only if not already rotating counter-clockwise. Now, the player can rotate both directions anytime.
  • Added a three-second countdown timer before starting a level, which pauses player movement.
  • Added a stopwatch, which starts at the end of the countdown and stops at the end of the level.
  • Added a pause menu that displays when the game was paused with a back-to-level-list button and a menu button. It stops the stopwatch and prevents the player from moving while the menu is up.
  • Added a death menu that appears when the player dies, with a menu button. It stops the player's movement and progress.
  • Added an end game menu, which displays the final time it took to complete the level, with a menu button. It stops all controls but does not stop character movement.
  • Added a project build name.
  • Added a project build icon.
  • Removed the Unity splash screen.
  • Built the project for Windows and WebGL, and uploaded it to itch.io

Adding on to the game was an educational experience. The following is a list of important concepts I learned while implementing additions:

  • Learned how to access separate scripts and game objects.
  • Learned what the public and private keywords do.
  • Learned simple use of coroutines.
  • Learned simple creation, rigging, and use of animations.
  • Learned how to implement sound effects or background noise into a game.
  • Learned how to create my own sprites in Paint.net.
  • Learned how to create and use Unity prefabs.
  • Learned how to create custom sprites and use them in a project.
  • Learned proper UI scaling for all aspect ratios.
  • Learned how to declare and use a Vector3 variable.
  • Learned how to create circular buttons.
  • Learned how to edit multiple scenes at the same time.
  • Learned how to activate and deactivate game screens.
  • Learned how to change project build name.
  • Learned how to change the game icon.
  • Learned how to remove or change the default unity splash screen.
  • Learned how to build for Windows and WebGL applications.

I crudely implemented some features to finish the game on time. Taking the time to learn the proper way to implement every addition I made would be outside the scope of this small project. In the future, I plan on adding more levels and properly optimizing the game.

Please give your feedback. Thank you!

Platforms
Release date
Developer
aboutalebdev
Age rating
Not rated

System requirements for Web

System requirements for Linux

System requirements for macOS

System requirements for PC

Read more...
Snowboarder Game screenshot, image №3713612 - RAWG
Edit the game info
Last Modified: Dec 30, 2022

Where to buy

itch.io