Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Sol 0 or Sol Zero is by Far one of the few indie titles that can be seen in 2016. From Earth, Space Probes are sent into Space to different Planets to build a Colony there. Even at the Beginning, it is important to have the right Mission of the vital Things. And then go to the Planet ... And about Survival and colonize!
If you dare, take a look here: https://youtu.be/bKd9rLa_dOE The Game impresses with a Simplicity that we had hoped for from many a great Title. The Music is coherent, the Sounds very well chosen and the Atmosphere is created quickly. The Replay value is enormous, especially since you shouldn't think that with only one Rocket to Mars, the Drops have already slipped! This is what Tinkerers!
From me there is the ABSOLUTE KAUFEMPFEHLING, because price performance is awesome. And I think you really should really support such Developers!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
After a big Step for Humanity, a big Leap follows.
The Story: Humanity is now ready to colonize Mars. Our Task as Players is to play the all-seeing Eye Of "Mission Control" to coordinate or control this Project so that the Whole thing goes as smoothly as possible from Statts.
Quite a nice Idea, but maybe something very simple.
So only 5/10 Points.
The Gameplay: As an all-seeing Eye, we fly over the entire Playing field in a Bird's Eye view and control almost everything with just our Mouse. So you can't say too much about the Gameplay itself.
However, The Camerawork is very positive here. You don't shoot beyond the Target, nor do you need to get wide in front of the Screen with a Coffee, because the Camera would be about too slow or the like.
In itself, a very simple Gameplay, but where the Developers have paid attention to every Detail.
Thus 7/10 Points for the Gameplay My Review: Pro: Persistent Thrills through possible Meteorite Showers or Sandstorms Annating absolute Boistary-level level editor + workshop Integration Remarkable Development curve Contra: Currently limited content (Currently limited content ( Buildings, Rails, resources, ...)
Save automatically brings one to the Main Menu (no Saving during a Game) More Information: Achievements: No Play Time: As long as you enjoy it, as it is not a Combat Urn In the traditional Sense.
Bugs hit: Instead of simply closing, the Game crashes when you press "Quit."
My Conclusion: For all Strategy und/or base build fans, this Game is a very nice Change.
Overall, I settled on 7/10 Points as the Game is very well implemented despite the Simplicity.
This Review was written as a Standings within one's own Genre.
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