Translated by
Microsoft from Russian
Microsoft from Russian
I do not recommend to buy-multiplayer mode is empty. The Ability to play with friends, sitting in front of one monitor, I believe, unable to fully justify the purchase of this product.
Visual design Aesthetic. Muses. Accompaniment and sound. The effects are pleasing to the ear. Games. Percent. Requires fast reaction speed, good eye and advanced fine motor. There are collectible cards. The Steam Board of fame allows you to compete with others. Users. Be more people on the Web.. But Alas!..
Closed Circle-Buyers ignore the S:SMM because of the small number of its audience. And new players do not appear.
PixelMetal Studio and publisher Alliance Digital Media tried to fix the situation by lowering Feb. 7, 2017. Price from 349 p. To 99 (in RUSSIA). Later warranted was distributed. Number of copies free of charge. No avail.
It Remains only to dissolve hands. I am sorry for everyone who took part in the work on this game. Popularity sometimes arises without compelling reasons. Someone is unjustly left to be unknown. C'est La vie!
Translated by
Microsoft from Russian
Microsoft from Russian
Product received for free I do not want to say anything, but there are moments when you just want to regret someone. In the case of Sombrero feel sorry for the developers. For The fact that the game looks incredibly cheerful and drive action only in the screenshots. Even the trailer, if you look closely shows the second pieces of gameplay and shoots Spiritualizing in style: "Such a game you have not yet met!" https://youtu.be/m_4UEAKf4VQ In fact Sombrero: Spaghetti Western Mayhem originality is not Shine. This is essentially a four-player arena. The game is Sharpened online or under friendly domestic companies. The Main thing is to have 3-4 controller. But when there is a Move or Die, it is really difficult to surprise.
The First cant pops up as soon as we want to play. Online in the game is simply not. That is, out of all 50 attempts to play on the network ended attraction signs with the notification of the search for rivals within 5-10 minutes. Then I just went out. Since friends come to me rarely, I had a reasonable desire to practice in the game with bots. There is also a setup-there is no such possibility. Desperate, I ended up calling a comrade.
Together we appreciated the approach of developers to the style of Western and actually the gameplay itself. Again, it is necessary to compare with Move or Die, as the most successful project analogue of recent times. The Levels are stylized for paper application. The Truth is not especially noticed when the battle begins. Characters move quickly and are lost when the shooting is active. This is peculiar to such games. The levels Themselves are very diverse and though built on one principle, have their own peculiarities. In Addition, the level structure depends on the game mode.
There are four modes. Traditional Deathmatch, capture the flag, collect the loot and hold in hands as long as possible subject. In the case of Sombrero hold the golden head of the monkey. For the diversity of the arenas there are deadly floors, dangerous traps, but all this has already been and no effect WOW does not produce.
In the end of this modest opinion I would like to wish the developers to invent something so original for the game that it would be deserved to attract the attention of the players to it. And the chances of the creators have, because they promised free DLC, and one of them may be "thereby".
Curator-http://store.steampowered.com/curator/5763270/