Something, Something, Climate Change
About
A competitive economic strategy game where you have to build a taller skyscraper than your opponent and survive.
Goal: build a taller skyscraper than your opponent, or is it?
How to play
Each turn the next flood draws nearer.
A player has the choice of four options per turn:
- Build a factory, which gets you income but shortens the time to the next flooding. A good choice for your first turn.
- Do climate reseach, which increases the time to the next flooding.
- Enlarge your tower.
- Pass.
Depending on your actions the water levels may rise faster or slower.
A game by Daniela Bruns and Philipp Überbacher with music by denovaire.
Created during the 6th KLUjam in 48 hours.