Son of Robin
About
This is an early access, unfinished version of the game.
Son of Robin is a 2D survival game, taking place on a deserted island.
Made in C#, using MonoGame framework.
- procedurally generated island
- living flora and fauna (plants growing, animals eating and breeding, etc.)
- day-and-night cycle
- multiple characters with different abilities / stats
- tools and weapons
- crafting
- cooking
- potion making
- treasure hunting
- keybord / mouse support
- gamepad support
- configurable controls
Currently, the game can be played (and enjoyed), but is missing the end goal.
Mac OS X version is untested.
Come to our Discord server and join the game community!
Graphics is made mostly of free RPGMaker / OpenGameArt assets. The graphics assets will be replaced will custom made ones.
SFX: https://freesound.org/