Sonic Reboosted Project
About
This is a very buggy, unpolished build, so just be aware of that.
Gamepad support is halfway implemented, mainly drifting works off with the triggers. I currently can't test it better since my own gamepad's triggers are broken and i cant get a new one to improve that part.
Sonic ReBoosted is a 3D Sonic Fan-game using it's own variation of boost formula, not trying to replicate other games as much, but to take something from them and make something new with it, while not taking away control from the player.
This project is FREE and Non-profit, if you have ever paid for this, you have been scammed, and you have the right to demand a refund.
Sonic franchise, it's games and characters and any other related media belong to SEGA.
This game has been made without SEGA's permission.
Do not redistribute on physical media.
By downloading this software, you agree to the terms above.
That being said, if you do want to support the developer, consider playing their mobile game instead:
https://play.google.com/store/apps/details?id=com.IntoTheSkyGames.OTA
THE ONLY HARDWARE I TESTED IT ON:
SETTINGS: HIGH END, 1600 x 900 Screen Res, 59-60FPS.
GPU: NVIDIA GTX 765M
CPU: Intel Core i7-4700MQ 2.40GHz
RAM: 8GB (though half of it was faulty.)
In other words, if you have anything that's as close to that, or better, the game will run fine.
CONTROLS:
KB:
WASD - MOVE
J - BOOST
K - JUMP
L - SLIDE
I - SUPER SONIC (if you have 50 rings or more)
1 and 3 - Drift to each side
U and O - Side stepping, finishing tricks.
Q and E - Turning camera.
If you plan on playing with the keyboard, make sure to use BOTH hands.
Gamepad
Same control scheme as Sonic Generations