Sonny
About
The beloved Flash RPG series played by millions lives again in an all-new adventure that's not a sequel or a simple remake. When Sonny returns from the dead without his memories, he finds himself caught between the conflict of a seemingly endless horde of mutated monstrosities and a mysterious paramilitary force. With the help of some unlikely allies, he will discover his destiny is greater than he expected, and maybe save the world.
Sonny is a challenging turn-based, combat-focused RPG where unlocking and combining the effects of new skills and abilities is required to topple foes with an enormous amount of power. Sonny is designed for cunning and creativity with an emphasis on strategy and difficulty as the gameplay evolves. Featuring stunning artwork by Jet Kimchrea and an engrossing original score by David Orr.
Sonny is a challenging turn-based, combat-focused RPG where unlocking and combining the effects of new skills and abilities is required to topple foes with an enormous amount of power. Sonny is designed for cunning and creativity with an emphasis on strategy and difficulty as the gameplay evolves. Featuring stunning artwork by Jet Kimchrea and an engrossing original score by David Orr.
- Engaging, mysterious storyline full of secrets, conspiracies, and zombies.
- Combat-focused gameplay with an intuitive interface.
- Battles with an emphasis on strategy... think your way through it, don't grind.
- Intriguing party members with their own unique abilities.
- Upgrade and enhance your equipment to grow even more powerful.
System requirements for macOS
Minimum:
- OS: OS X 10.11 (El Capitan) or newer
- Processor: 1.8GHz Processor or higher
- Memory: 2 GB RAM
- Graphics: 256MB for VRAM
- Storage: 1200 MB available space
System requirements for PC
Minimum:
- OS: Windows 7 or newer
- Processor: 1.8GHz Processor or higher
- Memory: 2 GB RAM
- Graphics: 256MB for VRAM
- Storage: 1200 MB available space
System requirements for Android
4.1 and up
System requirements for iOS
iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
Sonny reviews and comments
Sonny was two free flash games released in 2007 and 2009 (Sonny 1 and Sonny 2). Games that marked my adolescence for its story, its fully dubbed dialogues, its characters and its fighting system. Now we have Sonny, a remake-reboot of both flash games, with a complete story. It was released on IOS before coming on Steam and I have both versions.
What about Sonny, the remake? It would be a lie to say it's a bad game. It's a good RPG, but I can't help but compare it to previous games, and that not so good.
Let's compare that.
Graphics and UI: In the free games, they were ordinary, but they used dark color palettes, reinforcing the serious theme of the story and its universe. In the remake, we have much nicer graphics, but they're all colorful, and I think that's a bit of a mood killer. For the user interface, the free games got a more complex and complete interface. The remake, the port of a cell phone game, requires big buttons and big dialog windows.
The combat system: It is similar between the three games, except that we could give strategies to our allies controlled by the AI in Sonny 1 and 2, unlike the remake. Also, Sonny 1 and 2 had animations for the characters in battle. That got lost in the remake. It was possible to change a character's appearance by changing his equipment in the free games. None of that in the new Sonny.
The story and the characters: That's where the biggest problem lies. Yes, we now have a complete story, but it is disappointing. The few free-game Sonny characters that stayed for the remake have totally changed personality, especially Veradux and the Baron. Veradux goes from a smart zombie, like the hero Sonny, to a veteran in armor. The Baron, the big bad guy in the free games, is not bad at all in the remake. Well, he still is a little bit, but for completely different reasons. Also, only a few lines of dialogue are dubbed in the remake. In the free games, as said above, everything is dubbed.
For me, this game is a total disappointment and a bad remake. On the other hand, as mentioned above, it's not a bad game. It's still a good RPG. Even if I don't personally recommend it, if you've never tried the other Sonny games, go for it. However, what's with the price on Steam? It's double that of the IOS version!
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
I loved the first two Parts and am more than happy with that Part. Since the Game is still so fresh and new, I don't understand why you complain about Things like visualization (Clothes, Animations, Etc.). By designing the Characters (and also the whole Game), it would have been far too much Effort to adapt the whole Items to the respective Characters, as well as Krin said it on Twitter. For this Reason, it is also perfectly understandable that the Items are not visible in the Fights. Which in the Course of the Game can also be selected once and which "kind" of Sonny You want to be and therefore also has 5 different new Skillrooms available, which did not exist in the previous Parts so in style, is more than successful and is Reason enough To play through this Game several times. On the Whole, for me, the seven-year long Wait for this Game was more than worth it.
Translated by
Microsoft from Danish
Microsoft from Danish
A quick disclaimer - I played the original Sonny flash games and loved them. The moment I heard that a new Sonny game was coming out I was ecstatic.
What awaited me was a pleasant surprise.
Pros:
-A combat system that is uncomplicated but very deep at the same time. A rarity in gaming and makes the combat extremely enjoyable.
-Generally the game is tough but fair. Brute-forcing won't work; you need to think tactically to win.
-No micro-transactions whatsoever. This is an example all gaming should follow.
Cons:
-At points the difficulty wavers quite a bit. Thunder Labs I found extremely easy but Blackhall Keep shoved its arm up my ass and repurposed me as a floor mop.
-Unbalanced team-mates. Just stick with Veradux and Herregods for the whole game. Kara deals good damage but she's just too fragile. Zakk has some strong utility but nothing besides that, while Veradux has a powerful dispel, strong healing and Herregods has fantastic utility and damage to boot.
Translated by
Microsoft from Swedish
Microsoft from Swedish
Honest review guys. I've played both Sonny and Sonny 2 on armor games, loved them both so much, played them more than once and for hours. Combat system was great, battle animations were great, you could go all offensive with you abilities and control if your party should be aggressive or defensive which I thought was very very good. And the enemy was a lot smarter on those 2 games. They didn't only hit you by went after your party too.
What I've experienced in Sonny for iOS, is that you don't have battle animations for when he does his attack ( he doesn't swing his fist like he did on the flash game ) you cannot see the armor you are wearing which is bad in my opinion so you will see a half naked man for t he rest of the game. Also the enemy focuses 100% on Sonny which is the damage bringer for me. Veradux doesn't do much but he hasn't received a single hit in 4 zones. Unless I die which I do very often when 3 enemies decide to all slap me in the face.
I like the style of it, but a lot needs to be done until it reaches perfection.