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An epic four-part adventure through a land of monsters, traps, and magic. Start your story here!

*** Rock Paper Shotgun Best RPG of 2016 ***

"You should choose to own this adventure" -- Eurogamer

"Inkle's adaptation of Sorcery! takes the genre to a whole new level" -- Kotaku

"This is some of 2013′s best interactive storytelling" -- IGN UK

"Beautifully realised ... this gripping tale has us well and truly hooked" -- Pocket Gamer (Gold Award)

"Incredibly impressed" -- Touch Arcade

Top 10 Best Mobile Games of 2013,
Top 20 of 2013, Touch Arcade
Top 25 of 2013, Gamezebo

+ Plot your own journey across a hand-drawn 3D world map
+ Fully interactive story, with 1000s of choices
+ The story is rewritten on the fly based on how you play
+ Unique touch-based sword-duelling, with procedurally-generated descriptions of the action
+ Adapted from the best-selling gamebook series by legendary game designer Steve Jackson
+ Outwit monsters by learning their weaknesses and tells
+ 48 magic spells to master, with weird and wonderful effects that change the story

"Sometimes I feel like I'm wasting my time writing a review when I should really just be pointing at a game and demanding that people play it. This is one of those times. Steve Jackson's Sorcery! is an absolutely marvellous fantasy storybook adventure. Lushly illustrated and expertly told, it should not be missed by anyone even remotely interested in the genre." -- Gamezebo

"Let’s not mince words here... Sorcery’s unique blend of tabletop-like roleplaying (including an incredible combat system quite unlike anything I’ve seen before), and elaborate branching pathways with custom scripts preserving the feeling of Steve Jackson’s work make me now want to… no, HAVE TO acquire an iOS device" - Just Press Start

From legendary designer Steve Jackson, co-founder of Lionhead Studios (with Peter Molyneux), and Fighting Fantasy and Games Workshop (with Ian Livingstone); and inkle, the studio behind the award-winning, App Store featured Frankenstein, Sorcery! is an interactive adventure like never before.

The app uses inklewriter technology to tell your journey in real-time, shaping the story around your choices. The text itself changes based on how you play and what you do, and in combat, the action is description on the fly based on how you play.

Featuring original illustrations by John Blanche, new character art by Eddie Sharam (DC Comics), an interactive map by Mike Schley (Wizards of the Coast) and music by David Wise (Donkey Kong Country).

"The Shamutanti Hills" is Part 1 of 4. Part 2, "Kharé: Cityport of Traps", is out now, and will load all of your completed Part 1 games to continue your adventure. Part 3 is coming later this year (but while you wait, check out our new game, 80 DAYS).
Release date
Age rating
Not rated

System requirements for Android

2.3 and up

System requirements for iOS

iPhone 4, iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, Watch 4, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen
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Last Modified: Nov 1, 2023

Where to buy

Google Play
App Store

Sorcery! reviews and comments

Translated by
Microsoft from Deutsch
If you used to get your Hands on a Book in which you had to read on another Page depending on the Decision, you feel that this App is transported to exactly that Time. In fact, it is the first of four Books that will now gradually appear as an interactive Narrative, presumably always at the Price of around 4 Euros. The Text is completely in English. The musical Accompaniment is very good, so depending on the Situation the Soundscape is adjusted, ranging from the Splashing of a River, to the Sound of the Wind, to a dramatic Music during a Fight. Any Decision can also be withdrawn if, for example, you are at an Impasse. The Price of this App may seem high, but the Quality is at a very high Level. Anyone who used to imagine what a digital Version of the Adventure Book might look like, their Ideas should be 100% covered with this App.
Translated by
Microsoft from Deutsch
Brave to offer an RPG playbook in Times of animated RPG games, but its Makers have managed to realize an appealing Concept that conclusively combines the Conditions of both Media (PC, Book). The various "Strands of Fate" are well dovetailed, the Narrative language is pleasant. One often dies, the Principle of Trial and Error often has to be applied, the Narrative Strands that you have to play again after a False Attempt are not too long, but sufficiently varied that one also Wants to go back, and to play a different Version. I particularly like how the Magic is devised, you have a Magic Book from the Beginning, but still have to learn the Sayings, because you have to find out the Magic Syllables first. After a While you can derive some, because there is quite a Logic behind the Syllables. Also class how to acquire the necessary Magic ingredients in the Adventures. Really very creative, and by no means too lenient in Struggles and In the Course Of History (s). However, only suitable for People who can speak English quite well. I think it's good that the Makers didn't chase the Game through a bad Car Translator, that would presumably make the Game unplayable. Great Game, am not through yet, but can hardly wait for the second Episode already.
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