Sorgina: A Tale of Witches reviews

Translated by
Microsoft from Spain
The current generation of video games in which we are living between the Indies and triple A for some years. More and more independent studies are encouraged to take the step in this world, but if the product comes from Spanish lands we are proud of the way. This is the case of Binary Soul a study based in Bilbao, with just seven people, inviting us to know part of the Basque mythology in a magical and colorful history of Bruges. So We go into Sorgina: A tale of Witches. Discovering Basque mythology From The first moments of the game, we are immersed in the intricacies of Basque mythology by the hand of Pirulina, a young Sorgina (witch in Basque) who wakes up confused under the dolmen of Sorginetxe (home of the Sorginas) . Attracted by the call of the goddess Mari (personification of Mother Earth), queen of Nature and all the elements that compose it, he will ask us for help from Anboto, a cave in which he resides. During the last coven of the Sorginak, the evil spirit Gaueko has managed to escape and flood the entire kingdom with darkness. Moreover, as if it were not enough, all the sorginas have fallen prey to a terrible curse being converted into Etxejaun (' Lords of the House ') and nullifying the power of the eguzkilores (flower of the sun) used to scare away evil spirits. Pirulina has been the only one to get rid of the curse and must traverse various locations to save all his sisters and dissolve the darkness. Between Puzzles Anda The game Sorgina is designed to make known, in a fun and entertaining, the legends and myths of the Basque Country to the younger, but not forgetting to offer challenges for the most experienced players. Since We started the adventure, we stumbled upon a traditional control of keyboard and mouse that, although quite simple, is complicated in various moments of the adventure, perhaps that jump or camera movement would have been easier with a command that, by Unfortunately no compatibility is available. However, our young Sorgina moves quite well and the multiple platforms that we will have to face, during the eight locations that constitutes the adventure, will not offer too much resistance except in the last stays. The Strong section of the game will take both the challenges and the resolution of puzzles that, without being too demanding, on occasion may not be too obvious and force us to pull ingenuity to advance. Similarly, the game proposes several challenges that will be a feat, get all the Eguzkilores (25 in total in each stay) will lead to a real headache. Another of the fun challenges will be to finish each one of the locations in a certain time. Magic is the key To dealing with the many puzzles, Pirulina will have up to five different spells; Enlarge, shrink, transport, freeze and dematerialize will be the basis for advancing the adventure. On many occasions, several of the spells must be used to reach inaccessible places or move elements of the environment to reach new areas. As far as the sound section is concerned, we are faced with some fairytale melodies that sound pretty good, although in some cases they can be repetitive. On the other hand, the scenarios, despite being well-achieved, are too simple. Our heroine will travel by places inspired by emblematic locations like; Sorginetxe, Santimamiñe, Oma, Zugarramurdi, Laminzulo, Aitzgorri, Tartaloetxe and Anboto, but give the feeling of being too empty. Nor will there be enemies to face or more variety of NPCs something that would certainly have endowed the title of more variety. Conclusions The Prima Opera of Binary Souls is entertaining and its challenges amusing, but both the graphical section and the setting of the map are somewhat simple and give a harsh feeling of emptiness. The idea is good and the little ones of the House will be able to know the legends of the Basque mythology, although the difficulty of the puzzles is not too intuitive in some cases. https://areajugones.sport.es/analisis-sorgina-a-tale-of-witches/
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