Soul Manager
About
A tile-placement game with a short story made for the GeoJam. The general idea was to use geometric shapes (character designs, levels). and the specific theme was "The other side" (story, gameplay).
How to play
On each level, you place tiles for both sides at the same time. Tiles have different effects, each side has a distinct score and each level has a different objective.
There is only a story mode for now. I'll likely try to develop an endless mode after the jam.
Controls
- left-click: pretty much everything
- right-click: skip cutscenes
Credits
Made with Godot (MIT), using FreeType for the fonts.
Music:
- Total Happy Up And Sunny by Sascha_Ende (CC-BY)
- I Knew a Guy by KevinMacLeod (CC BY 3.0)
Font: Alegreya Sans SC (Open Font Licence)