Soundodger+ reviews

Translated by
Microsoft from Spain
Soundodger + Pros:-Good gameplay. -Infinite play Time thanks to the levels of the community. -Easy-to-use level editor Mode. -Good minimalist art. Cons:-The editor mode and the level selector sometimes bugea in such a way that you haiga to close the game and open it again. More likely if you have the very full levels folder or/and have a loose PC. -It'S A shame to have a lock of 30 and 60 FPS. -If You do not have the option "smooth listening" You can give a scare if you hit an item on the screen in-game. -No translations. -The Auto-gen Mode is not very useful To whom I recommend:-Casual and experienced Players-Lovers of the Bullet Hell who do not recommend it:-Very bad Players of these types of games: V personal Opinion:-Good game
Translated by
Microsoft from Spain
Let's Start with what's right about the game:-It Weighs little space. -It Is (in my opinion) very nice to see. -Simple and intuitive Controls. -It's good to base the levels on your music. Now, here'S the bad thing: IT'S a PAIN. The mechanics are repetitive, they just encourage you to replay it, and at this point highlight the music: they do well by defining each level in the song you choose, but these songs themselves are nothing of the other world. Of the first 5 levels and the other 5 that I unlocked I only liked three, composed by one of my dear Danny Baranowsky (who previously did Crypt of the Necrodancer above all: 3) and two of two guys I don't know. I don't like The others. Another reason is that you will see that I have barely played 15 minutes and unlocked 5 levels. That'S the second problem: IT'S EASY. Mechanics are no longer challenging from the second level. It's a shame it ended like this. I Was hopeful: _ (
Translated by
Microsoft from French
This is the first game I decided to evaluate, because for the time it seems to me really special. To make it simple, the concept is nice, hypnotic and enjoyable, so much music is worth the shot. In short, the positive points having been, I think, widely spread in most of the comments, I would still like to give my opinion regarding the major defect and unfortunate of this title: its difficulty. For short, beginner, it just feels like to switch to Pro mode after 2H of play. It is not the potential difficulty that seems to me deplorable, but its development. From a game that could very well have evolved its balance between challenge and amusement, it swings us to the face a simply absurd difficulty. I thought it was nice at first, as the tension between concentration and appeasement was perfectly ordered, but it quickly ended up becoming frustrating as possible. Finally, on sale at €2, the first impressions are still worth the shot.