Sovereignty: Crown of Kings reviews

Translated by
Microsoft from Deutsch
Early Access Review Good Game, but due to the EA still has some Corners & Edges. Currently I had a Crash in about 2-3h and sporadic Soundbugs (certain Sounds get stuck short). After Reloading the previous Game stand, however, you can continue playing normally. The Fear that the one Card may be too small has occurred after a short Time, as many Countries & Empires are present. What I would like to see in the Future is an Expansion of the individual Countries with Defence Facilities or other Production Facilities. The Location into German is estimated only half is finished, so for The time being you should only play in English.
Translated by
Microsoft from Deutsch
What a pity! First Of all: The Game is very interesting, fun and it runs stable with me. However, I don't understand why it's Offered in a German Variant, although that Means text boxes are empty and a lot of Stuff sounds like simple Google Translation. If you don't have the Resources to make it reasonable, you shouldn't already announce a "German" Version in the EA and get BUY. Examples pleasing? "Left turns" turns in German does not turn "remaining Trains" but "bends left." "Tier 1 Building" will not be "Level 1 Building" but "Output 1 Building" I had hoped the EA Version would be improved until the Release, but nothing has changed in Terms of German Language.
Translated by
Microsoft from Deutsch
Early Access Review I bought this Game because it is very reminiscent of old Title ala tank General/5 Star Series in Gameplay and Idea. And with that, unfortunately, the positive thing has already been said. I am currently participating in the "open Beta." Maybe it's because of my Understanding of what a Beta is, but I always thought it would be practically finished, would still need some Finishing Touches especially when Operating on different Computers. That's why the many Crashes don't really bother me. There's ne Beta For that. What bothers me more are Things like the simple AI, the incomplete Features and the lack Of Long-term Stimure. A Strategy Game of this Kind requires an increasing Degree of Difficulty that ties the Player to the Game for a long time. That, too, is completely lacking. A few Examples: I built exactly two Ships, but according to The Game I am The dominant Naval Power, because I win every Naval battle. The Computer only has landing ships without Resistance. This is compensated by the fact that you cannot play Naval Battles:(-is made 100%ig by the Computer. The tactical Land Battles are far too easy for that. In Principle, the enemy Units (even at the highest Difficulty Level (legendary) simply pounce on Your Troops (both in Attack and in Defense). This wins virtually every tactical Battle without significant Casualties. What bothers me most is that there are no expandable Units. You play the Game with the same Units, you win every Battle and are therefore unassailable after only a few Years. Unfortunately, this is not at nix for me as a Strategy fan. As a Rewait: The Game could have Potential but it is just missing far too much. Unfortunately, for the long Time it has been in Steam, I don't expect that anymore.
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