Space Battle VR reviews

Translated by
Microsoft from French
To get started, here is a video of the French gameplay test to get a clear idea of the game: SPACE BATTLE VR GAMEPLAY FRANCE this game is an arcade-centric Combat Simulator. This is not a Flight Simulator in space, the grip is very simple, the controls intuitive and very accurate. Added to the very nice graphics, it's a real pleasure to fly in space. For the content we chain missions with a fairly simple but welcome story. We'll take the game. I only regret the little depth of the game. It's simple well done, well optimized and enjoyable but it is said that it is an excellent basis to propose things a little more pushed. Negative comments complain about the game at €20, the devs have heard and today it takes €12 what is correct for the proposal. This little game become a must have if the devs decide to push the features further.
Translated by
Microsoft from Deutsch
A Cheekiness on offer here. A full 10 Missions to play through in under 90 Minutes. I only played so long because I really wanted to know if it's actually only 10 Missions, otherwise I would have requested a Refund already after Mission 3 or 4. After Programming the Ships, you probably had no Desire to create a Cockpit for each Ship. There are almost 2 exchange cockpits that you can fit into each of the Ships. Car Target Search a Grey ... You can't switch between targets and try to find in the Conscious the Target that is minimally better marked than the Rest of the Enemy Hunters. With a HUD, that would be easier ... If there was a HUD. That, to my Knowledge, means Head-up display. But Head up is not at all. At the Height of your own Kneecaps you can look down at a Slice, where a green-red Dot ball creams around and thus loses its Orientation in Space. In the Initial Missions, the Opponents love to use the approximately 1 (one) km of penetrate planets as cover, on which you keep bouncing away from the Surface like a Rubber Ball. The Controls are also Banana. The Only thing you can really use about the Controllers is 3 Buttons. Otherwise, you have to grab a Thrust Lever with your left, for which you can't develop a Feeling and with The right a Joystick. Why do you not occupy the Control Crosses of the Controllers??? No, you prefer to put the Rockets on it. Gripping and Releasing the two Levers is also not optimal. In recent Missions, all you have to do is bring down Fighters Guarding huge Guns a la Pseudotodesstern. Nix shoots at the Hunters from these Guns. In addition, they explode when the last Enemy Hunter Is there. Mission Description and a somewhat senseless Trash Talk with the Missionaries and the evil Foreign Boss, against whom you can not even Fight, take place in Zelda-Optic. Gibts actually something Good about the Game???? yes.... Ne great Views of Earth in recent Missions. That's it.
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