Average Playtime: 3 hours

Space Impact Glitch

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About

Space Impact Glitch - is a second game from the Ultimate Glitch team. The game is about an alien envasion, however bizzare this may sound. You will face 10 different types of extraterrestrial (alien) colonizers and make your way to the main ship, which is located on the the orbit of the Moon (Luna) where the central brain of the aliens can be destroyed.

We have decided to stay away from taking a deep dive into reinventing aliens, and, instead, we have have decided to create a mash-up of a few known alien archetypes and make a simple game where you have to fly, shoot, collect bonuses, and mercilessly kill swarms of aliens.

Idea for this game was sparked by a game called Space Impact, but in our case the game will not be difficult and will give you an opportunity to relax and enjoy. Although the game does not feature the best grapics, you will certainly enjoy its quality as our artists have given up few months of their personal and social life to satisfy you - gamers.
Platforms
Release date
Developer
Ultimate Glitch
Publisher
Enjoy Games
Age rating
Not rated

System requirements for PC

Minimum:
  • OS: Microsoft® Windows® XP / Vista
  • Processor: Intel Core 2 Duo (or equivalent)
  • Memory: 2048 MB RAM
  • Graphics: 1024 mb video memory
  • DirectX: Version 9.0
  • Storage: 300 MB available space
  • Sound Card: DirectX® Compatible
Recommended:
  • OS: Microsoft® Windows® 7 or later
  • Processor: Intel Core i3 (or equivalent)
  • Memory: 4096 MB RAM
  • Graphics: 2048 mb video memory
  • DirectX: Version 9.0
  • Storage: 400 MB available space
  • Sound Card: DirectX® Compatible
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Last Modified: Sep 17, 2019

Where to buy

Steam

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Space Impact Glitch reviews and comments

Translated by
Microsoft from Deutsch
"Space Impact Glitch" is a Side-scroller shooter. Spaceship + Aliens = Kapt Shooting So simple could and should you summarize the Game. And it makes no Secret of Simplicity itself. It wants to be simple, straightforward, relaxing. In itself, a non-wrong Approach. And so our Spaceship with Car Fire moves over the scrolling Surface and fights the same Enemies in 10 Levels. This is repetetive and unfortunately too invilant and varied to be fun. In Addition, we steer the Ship with the Mouse, not exactly the best Input method for a Sidescroller. Also, the Backgrounds, which are always kept in blue-grey, are not only very weakly designed, but also tiresomely similar. In General, the Graphics are anything but a Highlight. The Music alone has an Idea of Quality every now And then with 80s synthi sounds. The Game doesn't want to be anything Special and it achieves that sufficiently. Stupid only that it has become not only nothing Special, but also something particularly Lan-wise. Rating: 4/10 Atmosphere 2/10 Story 4/10 Graphic 6/10 Sound 5/10 Game Mechanics 4/10 Balancing 5/10 Game Pass Conclusion: Belangless Ballerei. 5/10 Overall Rating
Translated by
Microsoft from Russian
After the start of the game I could not move... When you click the "Play" button appear, I figured out the levels that are not clickable! So Far the score for this reason. Waiting for a response from developers! Because the problem with the game was solved (thanks for this to the developers!), I'll add to the review your opinion about the game. In all this time I have not progressed as far as I would like, there are many reasons for this. First of all-complexity. Immediately say I am not a fan of complex games, not that difficult, I would say hardcore. If I like the game and I want to pass it again, I'll change the complexity, for myself comfortable, to challenge myself. So, you get thrown at once by a large number of enemies. Some ships fly so fast that you do not have time to react to them, besides, they continue to shoot you behind, when they fly over the screen, terribly annoying. The Mechanics of the ship's flight is not convenient, the trajectory of the ship changes when moving, along with it and projectiles. It is Not very clear why the shells back fly slower than when we shoot ahead. Some types of weapons picked up from the containers that are thrown to us as we move to the level, only worsen the situation: shoot large and powerful projectiles, but the rate of fire decreases. Often It happened that they flew through the ships of enemies so no one and did not hurt. At the last run of the game did not quite understand why I was thrown back to the level, as far as I remember, when the last time played, the backdrop on the level was different, perhaps the levels are divided into sub-levels and so the game has not saved my progress. The game has positive features. Beautiful ships, the backs on the levels are made quite well, but it was possible better, maybe decided not to cluttering because of the large number of Ekshona on the screen, otherwise it would not be distinguishable what and where. Sounds Like a good music, in any case it did not annoy me. No hard metal and thanks for that. Plus for the achievements (but minus for the difficulty of getting them) and for the cards! I would Like to change the review to a positive, but I believe that the support of the developer in the purchase of their goods and constructive, and honest reviews on their offspring.
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