Space Shooter (itch) (SerOleg)
About
Defend the homeworld against an unrelenting asteroid wave! This project was made as part of a university console programming module.
Originally intended for the PSVita, it has been ported over for PC. The game was coded in C++ and based on the GEF framework. It utilises a mixture of sprite-based graphics and 3D objects, creating a 2.5D experience.
Some features include:
- Wave-based asteroid spawning system
- Gradually increasing difficulty
- Spaceship and planet health points
- Spaceship upgrades
- Victory and defeat conditions
- Full audio implementation including music
Requires OpenAL in order to run on windows. https://www.openal.org/