Average Playtime: 1 hour

Space Wars: Interstellar Empires

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Space Wars: Interstellar Empires is a turn-based tactical strategy game where you side with a powerful galactic faction, each with its own fleet and play style, and gain access to hundreds of distinct space crafts. Choose a starting ship and set off on a sprawling map filled with distinct locales, tactical advantage points and enemy worlds. Conquer galactic territories through combat, complete missions, and use the experience gained to upgrade your crew and ship or acquire more spacecraft. Fight alongside your faction to claim every system in the galaxy, one planet at a time. Work with allies to forge new friendships and clans, or go rogue and discover worlds on your own. Either path will lead to tense battles for enemy space … or to defend your own. Once an invading force conquers a region, that faction’s map is updated to include the area. Each race must take the war to their enemies and overpower other species to win total control of the universe. FEATURES Explore a massive intergalactic map made up of multiple regions. Enjoy stunning high-quality graphics with intricately-detailed and distinct ships. Currently Playable Factions: Sol Imperial Worlds and Genari United Empires Choose from more than 100+ spaceships. Participate in a universe where hundreds of battles may be going on at once Manage the captain and crew of your ships with dedicated skill trees. Strategize your moves in turn-based combat and revel in immersive tactical mechanics FACTIONS The Sol Imperial Worlds represent the human race; they have sturdy, well-balanced utilitarian warships with a focus on plasma weaponry and strong force fields. Their technological advantage also excels in propulsion, as the Sol’s ion drive technology surpasses the Genari’s fusion drives. Their officers focus on defensive skills. The Genari United Empire are falling behind in the technological race, but have more maneuverable ships with advanced armor. They also have marine pods, which offset their disadvantage by boarding onto enemy ships and either causing crew casualties or capturing the ship outright. Their officers focus on offensive skills. The Ma’Alaketh Confederation wield technology that is centuries ahead compared to Sol and Genari. Little is known about them other than their minimal interest in the conflict between the warring races. They have more distinct long-ranged weaponry and dampening fields that make them harder to hit. Their officers focus on technology-based skills. The Hive are sentient creatures that live and die in space. Starting as spores, they use absorbed energy from solar radiation and organic matter captured from enemy ships to grow into larger forms. Their weaponized nature stems from a need for self defense, causing them to produce lethal defense mechanisms that develop as they advance. They have no crew but improve through growth and absorption of defeated races.
Platforms
Release date
Dec 6, 2017
Developer
Desert Owl Games LLC
Publisher
ToHeroes Game Studios LLC
Age rating
Not rated
Website
https://www.spacewars.com/

System requirements for PC

Minimum:
  • OS: Windows 7
  • Processor: 2.4 GHz CPU or greater
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000, GeForce GTX 760M, Radeon HD 7730
  • Network: Broadband Internet connection
  • Storage: 5 GB available space
Recommended:
  • OS: Windows 10
  • Processor: 2.6 GHz CPU or greater
  • Memory: 8 GB RAM
  • Graphics: GeForce GTX 760, Radeon HD 8990
  • Network: Broadband Internet connection
  • Storage: 5 GB available space

System requirements for macOS

Minimum:
  • OS: Sierra
  • Processor: 2.4 GHz CPU or greater
  • Memory: 4 GB RAM
  • Graphics: Intel HD 4000
  • Storage: 5 GB available space
Recommended:
  • OS: High Sierra
  • Processor: 2.6 GHz CPU or greater
  • Memory: 8 GB RAM
  • Graphics: Intel HD Graphics 630
  • Storage: 5 GB available space
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Last Modified: Aug 23, 2019

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Space Wars: Interstellar Empires reviews and comments

Translated by
Microsoft from Deutsch
Early Access Review Very hexfeld lap tratgy game in Space with RPG Aspects. Fighting is On a large Map reminiscent of Planetside 2 from The Conquest. You earn XP and Currency (Honor Points) by successfully conquering Territories, defending and hitting your Enemies and destroying them. This Currency is used to buy Ships and under to level your Ship officers. In addition, there is an Account rank, which also offers new Skills with the Step Ascent. Battles are decided according to a typical Ticket System, or won if, the Attacker has completely fled the Fight. If you Lose a Ship, it is lost and you have to replace it. Officers will also be reset unless any Skills have been invested in Rescuing these. However, the Starter ship selected at the Beginning will be replaced free of charge. This Game is Free2Play and thus worth looking Clean all times:) Plus, it's still a Work in progress and everyone can contribute.
Translated by
Microsoft from Deutsch
Early Access Review First of have been playing the game for a week so far. And a lot of the negative comments seem to stem from not understanding how the game works and thereby losing the ship quite fast. I dont see that as a problem since the ship only goes to cooldown for a few hours. The solution is simple too - watch what other people are doing and ask the other players for help. A lot of the older players were very helpful to me, so i could get into the game quickly. Also regarding the complaints in respect to the developers - the game is for free and its only a small team not a big publisher. So not everything will be fixed in an instant, some patience is necessary. Just think how long it took WoW to fix the early bugs. Though the games is still in development, it is already lots of fun and awesome to play. Working ur way up to the bigger ships while at the same time learning the way to play with the smaller ships is sometimes a steep learning curve but once u get the essentials and a good wingman u can really help ur faction with capturing sectors and blocking the enemies adva nce. Would recommend 10/10 if u like flying starships and tactical turn based battle. There is also a real-time moment, when u are not in a sector figting but on the overall map. This lets u see which sectors are attacked and organise resistance. Individual sectors have a limit how many and what size ships can enter so u can usually compete in the same class. This is influenced by the development of the individual ships with experienced officers which can better the ships stats. So an experienced ship will easily kill a new ship so u still have to be careful what ur doing. All in all loads of fun if u take the time to learn how to play and dont expect instant results.
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