SpaceHorde

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About

:: About

This is the original version of the game as released for the Mooncord 2019 Game Jam held by MOONMOON_OW at twitch.tv/moonmoon_ow. It was developed in Kotlin using the libGDX game library over a period of 3 days. Bugs, balance issues and bad code are all present. :)

:: Gameplay

This version of SpaceHorde is a twin stick arena shooter in the style of Geometry Wars. Every 2000 points a new ship is added to your squadron of pixelship fighters. You control EVERY fighter at once. Every 5000 points you receive a new bomb. 

:: Requirements

* Java 1.6+
* OpenGL 2.0+
* A controller is required. Tested only with a Xbox 360 controller but any should work in theory.

:: Social

    web: https://www.thedeadpixelsociety.com
twitter: https://www.twitter.com/deadpxlsociety
 twitch: https://www.twitch.tv/deadpixelsociety
discord: deadpixelsociety#8058

Platforms
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Release date
Developer
deadpixelsociety
Age rating
Not rated

System requirements for PC

System requirements for macOS

System requirements for Linux

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SpaceHorde screenshot, image №1952027 - RAWG
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Last Modified: Aug 28, 2019

Where to buy

itch.io

Top contributors

Sinkler

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