Translated by
Microsoft from Russian
Microsoft from Russian
Early Access Review Spark Dimension-sandbox game from the developers of Asixa. You have to learn a colorful and unpredictable alien open world, which is not as friendly as it seems at first glance.
The Game begins with the fact that you, the main character-an astronaut, landing on an unknown planet (for some reason or for the purpose of studying, not particularly clear), where in the course of its research will encounter a lot of obstacles. To increase your chances of survival, you have the opportunity to create unique machines and weapons, exactly as you imagine them.
Originally you arrive on a ship, from it then the game begins. Here is everything for our "life": Rest-preservation, drawer-Inventory, etc. Then go out into the open world and proceed directly to the study and survival in it.
At this point in the game there are two game modes: Survival and sandpit. The Second mode I described above. But in the "survival" you find yourself in the middle of the planet, one-alone with a bunch of crustacean monsters around. I Saw only them, as I could not go further (tried only 2 times, but never realizing how to fight them, threw this idea). Opponents are slow, and of course you can run away (while there is enough energy), and life is quickly restored, but it is not so interesting.
So, the first thing that catches your eye is not a very literate Russian localization. "Loading" and "Raspun" are somewhat confusing, but do not consider it a big minus. The Game is in early access, and this little error I think will soon fix (the developer himself in the description says that the language pack is not encrypted, and everyone who is not indifferent can help with localization of the native language, spreading the corrected version through Workshop, but personally I am in this profan). My Computer is not very strong, so I had to sacrifice graphics.
The Graphic component came to my liking: bright, saturated; Simple but still not poorly traced. Beautiful and dynamic change of day. I love the daytime scenery, but at night it is too dark. Sometimes There are small bugs in the form of stones appearing in front of the nose or translucent textures.
There is no Musical design, so I guess so far. But There are separate sound effects: at boot, during the step and run, and even from the strength of the couple.
Also, I would like to note the presence of cards and achievements in the game, as well as scenic backgrounds and funny smiles.
Overall, Spark Dimension is A great idea! The Product is still damp, and requires a lot of rework, but the bulk of the work is already behind. The Game is in early access, and if it is not will throw, promises to be a nice addition to the collection of games.
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