Speed and Size - GDA's Microgame Jam
About
Use space and arrow keys to control each of the microgames.
The WebGL build may take some time to load on the first go.
In 2021, GDA unveiled... the Microgame Jam! We got together for 24 hours and made a bunch of small and fast games. Now we've compiled them all together into one big super-game, all made of 20+ smaller games! This version of the build also includes some games from a test run of the jam we did a few months ago. Play it now! Enjoy it! Have fun!
The Game Design & Art Collaboration (GDA) is a student-run club based out of UC Santa Cruz. To learn more and see our other games, visit gdacollab.com.
The Games, Their Creators, and How to Play Them (If you're stuck) Bird FishingHit the birds with your body!
Niko Sanchez Art DesignEnrico Widodo Programming Sound Design
Herman Wu Animator Design Programming Chompy Dino
Avoid the floating dinosaur head!
Pick up all the lint!
Andre Dion ArtRay Nelson Programming
Kaylin Wang Art VFX Matias Pazos Programming
https://www.youtube.com/user/waterflame89 Background Music
Don't Drop That Dung Dung!
Pick up all the dung balls! The dung ball you roll will increase in size as you pick up more dung balls.
Neo Zhang Programmer Designer Level Design Alexis Huang ArtDominic Fanaris Programmer Layout Design
Travis Carlen Programmer Music
Etch-A-Sketch
Match the drawing on the right with the one on the left! This game was from the test run of the jam.
Flipped Off
Eat the robot! Get big enough to eat the robot by eating smaller objects.
Nik Thomas Designer Programmer Cameron Beattie Designer Art/3D Modeler Joshua Augenstein Programmerhttps://freesound.org/people/NillyPlays SFX
https://freesound.org/people/patchen SFX
https://context-sensitive.com/ Music
Fulcrum
Keep the Niko ball on the center line by moving the plank! This game was from the test run of the jam.
Parmpreet Gill Design Programming Ryoma Marta-Sugawara Design Programming Enrico Widodo Niko Ball
Gimme Five
Keep one hand over the other! Press space when the hand is completely filled. This game was from the test run of the jam.
Happy Hunting
Find the character in the polaroid! Move the camera focus over the character and press space to take their picture.
Thomas Noell DesignerJonah Ryan Art
Justin Quan Music Production Hungry Harold
Collect all the fish and avoid the squids! You can double jump by pressing space twice.
https://opengameart.org/content/sfx-the-ultimate-2017-16-bit-mini-pack Sound Effects
Jerboa's Escape
Collect all the files and make it to the portal!
Low Bandwidth
Navigate the maze to deliver data to one of the computer chips! You can begin traversing lanes with the arrow keys. You may switch to a new lane while traversing an existing one, also with the arrow keys.
Avoid the sun's laser and make it to the igloo! Use the rocks to wait for the laser to move past you.
Keep the pong balls in the air with your paddle for as long as possible! This game was from the test run of the jam.
Match the pose from the star on the left to the star on the right! Use the left and right arrow keys to align each limb, press space to confirm positioning. This game was from the test run of the jam.
Collect all of the oxygen pick-ups, avoid crashing into walls!
Annalivia Martin-Straw Art/UI
Snake to the Future
Collect all the pick-ups, then go through the portals! This one is a little tricky to figure out a first, but here's the full walkthrough:
Collect the apple and go through the portal. Then collect the set of armor and go through the second portal. Then in the visual novel section (use the arrow keys to select choices and space to acknowledge dialogue), choose to take on the heist (instead of stealing the snake woman's wallet). Then go straight down. Once you enter the bank, steer towards the treasure chest. Then you'll win!
Ryan Miller Programmer Design
Historic Tale Construction Kit Texture
Sniper Golf
Golf the ball into the hole without being shot by the sniper! Pressing space near the golf ball will bring up an interactive game for hitting the ball farther. Hit space when the bar is close to red to hit it harder.
Ben Paulsen Programming Music Art Naman Bhushan Programming
Speed Box
Get the white square into the blue diamond!
Launch the rock to the farthest boat! Hit space when the bar is green to send the stone flying, and hit space again every time the rock hits the ground to send it farther. You'll know you're doing well if the rock is glowing around the edges.
Michael Sim ProducerEli Miller Designer Programmer Composer Avery Weibel Programmer
Angela Do Artist
Joseph Wang Programmer
Freesound.org Sound FX
Warp Speed
Guide the ship through the gates to go faster!
David Diaz Programmer Artist SoundFX Design https://freemusicarchive.org/music/jim-hall/synth-kid-elsewhere/hope-is-not-lost MusicYukidamage
Guide the snowball to the bully at the end! Use the up and down arrow keys to move the snowball to avoid rocks and trees.