Spider Box
About
What started as an experiment with procedural IK animation has now become a fun little project! This is a prototype to test the movement controls and procedural animations for a jumping spider. Will probably be updated as I improve things.
Everything here should be considered a work-in-progress! The model, the "world", the animations, all of it! The overall controls and movement are the closest to being "finished".
I'm hoping to make an actual game (with goals and obstacles and everything) starring a similar jumping spider in the future! Support this project here or join my Patreon if you'd like to see that happen (and can afford to do so)!
This project made possible by the following tutorials:
Making Bonehead:a primer on procedural animation in Unity
An Introduction to Procedural Animations