Split (itch) (lrdazrl, Bardia Eghbali, eetuleppala)
About
The game was created during a game jam for Aalto University Game Design students. The jam started on Monday 29.8.2022 at 10 and ended on Friday 2.9.2022 at 15. Our team consisted of 4 students: two first year major students, one minor student and one second year student.
The theme of the jam was The Twist. After throwing off ideas for 2 hours we landed on an idea that twists the genre of Split screen games.
CREDITS
Miro Aurela: Game Design / Level Design
Bardia Eghbali: Game Design / Programming
Minea Juntura: Game Design / Background & Concept art
Eetu Leppälä: Game Design / UI, Pixel Art & Animation