Sprawl (Casanis)
About
Sprawl is a procedurally generated puzzle, city-builder, that procedurally generates the soundscape during play.
I made this game as a project while completing my masters. I'd every intention on continuing to work on it, but have allowed it to languish for years.
My intent for this game was to study game genre and how we classify games. I made the attempt to create a city-builder, but removed the traditional economies and mechanics such as resource management.
I hope you enjoy.
Notes: Unzip the contents of the download into a single folder.