Spuggiehawk (Mini Jam - Birds)
About
My first mini jam game. 72 hours with a theme of "Birds" and a limitation of "Can't stop moving".
I wanted to learn more about rigging a model I made in Blender and spent quite a few hours trying to work out why it was fine in Blender, but then distorted in Unity. The answer is that all vertices need to be weight painted, even if they are weighted to a bone that doesn't get used. If they're not, Unity tries to weight them for itself! Lesson learned :-)
I managed to get some music and sound effects in for this one. Thanks to the Asset store.
As always with a game jam, there was so much more I wanted to do, but ran out of time.
Please play and enjoy.
System requirements for Web
Last Modified: Feb 7, 2022
Where to buy
itch.io