squared room

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this is a minimalist game i made under 72 hours (actually 7 days since it's a week-long game jam) for minimalist game jam.

i played with the idea of making the game based on dogme 95 movement. while doing some research, i came across this blog post written by tom clement and he wrote what the game version of dogme 95 rules would look like. it sounds like a neat theme for the minimalism-driven game, so i followed (most of) the rules and made a block-driven puzzle game out of it.

all you do is control the player character with arrow keys and get out of the room with buttons and lights.

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Raccoon_JS
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Not rated

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squared room screenshot, image №1259671 - RAWG
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Last Modified: Jan 9, 2019

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itch.io

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