squared room
About
this is a minimalist game i made under 72 hours (actually 7 days since it's a week-long game jam) for minimalist game jam.
i played with the idea of making the game based on dogme 95 movement. while doing some research, i came across this blog post written by tom clement and he wrote what the game version of dogme 95 rules would look like. it sounds like a neat theme for the minimalism-driven game, so i followed (most of) the rules and made a block-driven puzzle game out of it.
all you do is control the player character with arrow keys and get out of the room with buttons and lights.
System requirements for PC
System requirements for macOS
System requirements for Linux
Last Modified: Jan 9, 2019
Where to buy
itch.io