Translated by
Microsoft from Deutsch
Microsoft from Deutsch
It could have been so beautiful ...
Stable Orbit is, in short, a Deception across the Board. The Gameplay is largely senseless and fun for about half an Hour. There are only as many as 26 Modules (and I have already counted the different Module sizes individually) from which you should make a Station. The Game gives an initially so little Money that you can't even finish the Tutorial (!!!) before the Money is all ... How pointless is this,??? If you have a stable Station to try this after a long time, the only Task is to take on new Research assignments every Day and watch the Progress Bar Wander ...
All in everything, that's a real shame, because this Game could have been so beautiful.
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Early Access Review If you're looking for a game where you can just relax a little while building a Space station, then you're in the right Place with this Game.
For an Early Access title developed by an Individual, the Game already offers quite a lot, but of course the Game is not yet perfect (for which, After all, Early Access Is here) What the Game offers so far: Building a Station in Space
Management of the Needs of Astronauts Nette Ambient Music What the Game does not offer so far: You will not be taken at your Hand you will not be shown What possible research is possible etc. may seem to be provided (some Buildings are not available) but node Not possible. So There is no real Progress yet.
There's no Goal in the Game yet (Except maybe not to let the People in the Station die)
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Sadly, I have to disagree with the statement of the developer in a discussion I read on this: This game IS dead. Unless features were removed in the meantime, this game was never in a releasable state. I will list some basic features I would have expected:
- ability to define priority of research projects
- ability to define workplace of researchers
- some sort of tooltips on the UI (I am still guessing what some numbers mean, just trying to keep them green; but thats def initely not an efficient way to handle my station and knowing this hurts!)
- ability to build large modules (granted, I maybe just have not figured it out, but they appear to stay locked after being researched)
- a technology tree (e.g. what lab upgrades do I need to research what)
- a display of effort needed to complete a project other than a loa ding bar (not useful to plan ahead)
Combined with the general lack of polish AND content, this is unfortunately a good demo, but not a good game. I am happy to say I bought it for 3€ or such at the HumbleStore during sale. Thus, I do not have regrets so much. I would even pay again and more if I knew there would be consistent work put into this.