Stacking reviews

Translated by
Microsoft from Deutsch
Art and Gaming need't be a Contrast, as the small but fine adventure game Stacking impressively demonstrates. You can experience The Story from the Point of view of Charlie Blackmore, a little matryoshka doll. The Aim of the Main Game is to get Charlie'S larger Family members out of Forced labour. To advance in the Game, you'll have to slip into bigger And bigger Dolls with Charlie and solve all sorts of puzzles by using the Skills of the Puppets you've taken over and, in Some cases, combining them with each other. There are always several Solutions, only one is necessary to Progress in the Main Story. All other optional Solutions can be completed for Success. There are also a Number of bonus successes. The Story is told lovingly and accompanied by many Video Sequences as well as suitable classical Music. A small bonus campaign is available free of charge to the Main Game. The Graphics are very coherent overall and are a little reminiscent of Film Noir classics. The Key Assignment On the Gamepad Is much more pleasant than when Controlling with a Mouse and Keyboard. Overall, there are hardly any Negatives to expose to stacking, only the penultimate Level in the three-storey Train has advised me personally a little too dark and too winding. That being said, Stacking is a little Gem in the Game Jungle that any Fan of adventure and puzzle games should have tried once.
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Translated by
Microsoft from Deutsch
A small, a very young Boy loses his Family and now has to set out to look for and free his Siblings. All The figures in the World of Stacking are matryoshka dolls, that is, the Russian Figures, where you can put the little ones in the big ones. And that is also one of the Game Principles: As a very small Figure you can slip into something bigger, with these again bigger and so on. Each Figure has its own Abilities, some of which are useful and many of which are useless. So a Mechanic can screw something up, a Judge can impress People and a little Boy, well ... Furzen, for Example. These Skills then require solving different Puzzles. There are different Approaches to each Task. If you Find them all, you will be rewarded with "Achievements." Even with the Skills not needed for the Puzzles, you can sometimes earn "Orders," for Example by slapping ten Figures. Sounds boring? Is it, too. I marvel that Steam claims I only played Stacking For four Hours. It seemed much longer to me. Because it was so boring. Admittedly, the 3D graphics of the painted Dolls fit the Theme, even if it is not exactly of high quality, the Geklimper fits in with it and also the slittled Effect in the Intermediate films, which is said to be reminiscent of age-old Films (and has annoyed some Players in such a way that it has since Redemovable). But it just doesn't motivate me to keep running to jail to find all The Breakout Methods, and it certainly doesn't motivate me to fouch a Dozen People for a virtual Achievement!
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