Star Juggler + Preview (Rekindle Jam)
About
This is the continuation of Star juggler, developed between the FFS Jam (2018) and the Rekindle Jam (2021)
It's a show of what could have been and how well PhaserJS (Community Edition/2) can handle so many sprites.
Controls:
- The ship moves to the Mouse position when present or can be controlled manually using the Keyboard ASDW/Cursor Keys
- Click/Ctrl throws a Star, it charges up when held
- You can shoot in any of 8 directions. Try Easy/Normal mode to see a guideline
Notes:
- Several things were upgraded (Player ship tilts and charges when still)
- Enemies can't shoot
- Enemies avoid the center
- Warp animation between levels
- The game is taxing on your RAM
- You can cheat and have the satisfaction of upgrading everything to the max and obliterating anything (I added an Instructions HTML file specifying how to enable said options, namely Green, Magenta and Black then 'N' and 'B').
Jam:
- The prototype was made during the LOWREZJAM (August 1st-17th 2017).
- The Alpha was completed during the FFSjam (January 1st 2018 to February 4th 2018)
- This Beta prototype was made between the last Jam (2018) to the Rekindle Jam (2021)
Features:
- Any of 4-directional movement of the Levels
- Low resolution (64x64) graphics
- 21 evil enemies which can come from any side
- Charging weapon that throws up to 6 sizes of Stars (depending on the Power)
- Up to 8 directions in which you can throw Stars
- 3 modes of difficulty, from (hand-holding) Easy to (insanely) Hard
- Several Starlanes and Worlds to traverse, with a Shop after any Planet
- Able to go Fullscreen (check the button on the right of the Menu for Options)
System requirements for Web
Last Modified: Jul 12, 2021
Where to buy
itch.io