Star Simulator
About
Orbiting debris turns into stars and planets, at least until you go supernova....
Each cube of debris begins with a randomized angular momentum. Reset, zoom, pan, and be patient for best results.
The second mini-game published by Space Gold Studios, Star Simulator served as a bit of practice to keep Adam nimble. He threw it together on a Monday afternoon in order to scratch a scientific itch, as well as to practice rapid deployment to WebGL.
Future updates could include more debris, editable gravity and supernova variables, and a better algorithm for centering the supernova. Comment below with any other critical suggestions!