Translated by
Microsoft from French
Microsoft from French
Not! Starlaxis Supernova Edition is not a shooter with a spaceship so let's not be fooled by the screen copies and their style, Starlaxis is not a fighting game with a retro-type spaceship... and fortunately!
Starlaxis is something much more original.
The game interface makes a lot of thinking about Tetris (but it's not Tetris) mix with a game of type match 3.
At the bottom of the screen is the radar with your positioning.
Squares fall, and it is up to you to give them a value that corresponds to such or such action (advancing, protecting, pulling, etc.).
Objective... prospecting, recovering an ultra-rare ore and fighting from robots of Earth origin (?).
This is a really good game!
To read all of my impressions on Starlaxis Supernova Edition.
[www.graal.fr]
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Product received for free I would say that it is more of a Game for in between, since it is almost always the same.
What's the same? The Game is not bad because the Idea is something new. It applies with certain "Commands" to kill Opponents. Only this Command you can't just run or shoot loosely on it with your left mouse button. You need to move and Shoot a spaceship from the above characters, Letters and Arrows so that your own Character can move and shoot in the Case of a Spaceship. What Is practical is that the Commands are always visible, which was especially good for Starters. Over Time, they are usually known by heart. Something like an Upgrade System is also there, since you can add Commands with Points such as Shield, Attack, Pace etc. Thus, the Command system does not get boring. What I've referred to above as the same Is the Gameplay Kind. Commands properly "puzzle" and gradually destroy Enemies. After all, there are also Boss Opponents, but they have not been made so exciting. Something like a Story there is also here, but I can't say anything exactly about it, because I'm not done with the Game. But until the first Boss, she was boring. So that it doesn't get too boring, new Spaceships are unlocked And other Characters are unlocked. Every single Character has a Special Ability. Joar, really captivating is the whole thing for me not. Of course super simple Controls and the Sound is ok. Graphic is ok as far as that. But since the Idea is something New and it has actually been well implemented, I rate it as positive. Still, I would call it an "Interlude" because I got bored after 40 min ...
Since I just lack the Action, you could have done the whole thing more exciting. Better Fighting Noises and wilder Music such as Dupstep E.g.