Starquake: Remake with Ads
About
Welcome to this remake of Starquake
Retro 8/16-Bit Style Graphics.
Gameplay...
The player controls BLOB (Bio-Logically Operated Being), whose mission is to penetrate the unstable core of a rogue planet which has appeared from a black hole. If the core is not repaired within the set time limit it will implode causing a chain reaction which will destroy the entire universe. The planet is inhabited by various primitive creatures, all hazardous to the touch, and the remnants of a previous civilisation which provides the items needed to rebuild and stabilise the planet core.
Transportation
Within the game, there are many ways to get around;
-Running is the default.
-Hover platforms can be used to fly. Items can not be picked up while on a hover platform.
-BLOB can build his own short-lived platforms to reach high places.
-There are also multiple teleport booths scattered around the play area, each with its own destination code.
Inventory
BLOB is able to carry up to four items at once, using a FIFO arrangement. Some of the items encountered will be useful to repair the core, while others will need to be exchanged using a Cheops Pyramid for something more useful. There is also an Access card, which can fill in for any of the numbered chips needed to get through some doors, and for using the aforementioned Pyramid.
Play Area
The game features a large and varied play area, with 512 screens. The placement of the objects, and the identities of those needed to fix the core are randomized at the start of the game.
Retro 8/16-Bit Style Graphics.
Gameplay...
The player controls BLOB (Bio-Logically Operated Being), whose mission is to penetrate the unstable core of a rogue planet which has appeared from a black hole. If the core is not repaired within the set time limit it will implode causing a chain reaction which will destroy the entire universe. The planet is inhabited by various primitive creatures, all hazardous to the touch, and the remnants of a previous civilisation which provides the items needed to rebuild and stabilise the planet core.
Transportation
Within the game, there are many ways to get around;
-Running is the default.
-Hover platforms can be used to fly. Items can not be picked up while on a hover platform.
-BLOB can build his own short-lived platforms to reach high places.
-There are also multiple teleport booths scattered around the play area, each with its own destination code.
Inventory
BLOB is able to carry up to four items at once, using a FIFO arrangement. Some of the items encountered will be useful to repair the core, while others will need to be exchanged using a Cheops Pyramid for something more useful. There is also an Access card, which can fill in for any of the numbered chips needed to get through some doors, and for using the aforementioned Pyramid.
Play Area
The game features a large and varied play area, with 512 screens. The placement of the objects, and the identities of those needed to fix the core are randomized at the start of the game.
System requirements for iOS
iPad 2 Wifi, iPad 2 3G, iPhone 4S, iPad Third Gen, iPad Third Gen 4G, iPhone 5, iPod Touch Fifth Gen, iPad Fourth Gen, iPad Fourth Gen 4G, iPad Mini, iPad Mini 4G, iPhone 5c, iPhone 5s, iPad Air, iPad Air Cellular, iPad Mini Retina, iPad Mini Retina Cellular, iPhone 6, iPhone 6 Plus, iPad Air 2, iPad Air 2 Cellular, iPad Mini 3, iPad Mini 3 Cellular, iPod Touch Sixth Gen, iPhone 6s, iPhone 6s Plus, iPad Mini 4, iPad Mini 4 Cellular, iPad Pro, iPad Pro Cellular, iPad Pro 9.7, iPad Pro 9.7 Cellular, iPhone SE, iPhone 7, iPhone 7 Plus, iPad 6 1 1, iPad 6 1 2, iPad 7 1, iPad 7 2, iPad 7 3, iPad 7 4, iPhone 8, iPhone 8 Plus, iPhone X, iPad 7 5, iPad 7 6, iPhone X S, iPhone X S Max, iPhone X R, iPad 8 1 2, iPad 8 3 4, iPad 8 5 6, iPad 8 7 8, iPad Mini 5, iPad Mini 5 Cellular, iPad Air 3, iPad Air 3 Cellular, iPod Touch Seventh Gen