Starr Mazer: DSP reviews

Translated by
Microsoft from French
Product received for free early access review Starr Mazer DSP looks pretty good. Side shmup I do not have much to reproach him, the ships are handled well, the weapons available are really numerous and I like very much the concept of having to contend with different drivers to each game by adapting your style of play according to Powers. The idea of carbomite that serves both to strengthen its weapons and to trigger the Special attack is interesting because you will have to intelligently manage your resources. I am less convinced by statistics not to die and especially the possibility of hiring very many pilots. Depending on your money, a party may as well embark with three drivers as fifteen... as much as saying that the balancing is broken. The first act is also quite short (and not necessarily varied question environments), so I urge you to monitor it closely if you like the shoot'em up as it should be nice to release it, but wait to have an opinion on the final version to skip the and buy it. Read the full preview on game side story [www.gamesidestory.com] https://www.youtube.com/watch?v=OK8Y3dn7EDo
Translated by
Microsoft from French
Early access review I'm glad I bought this shmup that has a rogue-like side for the armaments we're going to get. I explain, we start the game with our first ship on the three that we own. We have a button for the main shot, and another one for the Super shot. When destroying enemies, they leave small diamonds to be recovered because they are used to increase the power of our main weapon visible at the bottom left of the screen. This also gives us access to the Super shot because it is energy (Rhombus). Finally, these diamonds are also used to climb the score and when we had our first game over, two choices is offered to us. Either we start again with a new random Squadron, or we use the points of our score to build our Squadron. To know that when we choose the second method we offer three packs. A bit like a booster for card games. Here again three choices are offered to us, the free one, and two paying. In each of the booster we will show ships more at least powerful, more or less fast and with each shot and Super shots quite different. Once our team is composed, we start from the beginning and try to go as far as possible. It is really a game to do small sessions, at least at the beginning because then, as we control more and more ships and we know the paterns of the enemies, we advance faster and farther. Good on the other hand, there are some worries of framerate completely random and sometimes even the abscence of music while the latter are excellent. Personally I love, I strongly advise this shmup.
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