Translated by
Microsoft from Swedish
Microsoft from Swedish
Sometimes things don't simply go as planned, especially when it comes to experimental Dimension Drives that use the barely contained power of an artificial black hole.
Now the space station known as the Aegis has ended up in an alien dimension with most of its crew missing and a huge chunk of its technology database stolen by a hostile alien race.
Now it is up to you and what little crew that remains onboard the Aegis to try and find the missing crew while also rediscovering technology to give the space station better defenses as well as better weapons and gadgets for your own ship and even new hulls that can hold mor e and such.
Of course you will need to gather minerals in order to build and research anything, of which there are thankfully plenty of asteroids floating about that may or may not contain the minerals you need in order to improve your arsenal.
Sometimes the aliens will show up all of a sudden while you're gathering minerals and they might have a capital class ship with them that will be holding equipment that you can use on both your ship and the Aegis, of course these ships are much tougher then the smaller fight ers and drones so you might want to be extremely cautious in how you approach them.
If you're the type of player who likes to build up a mighty arsenal by doing research and such while also doing mining and stopping an evil alien race, then this is something for you.
Translated by
Microsoft from Russian
Microsoft from Russian
Disadvantages in the form of obsolescence of the game (the version in the Steam-2.9, but the developer does not add modern screen resolutions, Localizer released the game in version 1.6, a couple of small patches, and, as usual, Gone with the ends) can not outweigh the merits of the game. The Game is not very original by genre, but it turned out inexplicably attractive in combination of arcade flights with the collection of resources, the presence of a not cunning, but good plot, nice arcade graphics and interesting graphics of the game menu with characters, not very Varied but rather dynamic musical design. The Sound of the distress Station "Aegis" (Aegis) simply Shedevralen: Having heard it, it is impossible not to fulfill the purpose-hit it at the enemy. The advantages include a simple but effective economic system. The Extracted resources are spent on research and construction linearly in time, while the player is in the raid (you can skip some conditional time without sending to the raid, being at the station), pausing in the lack of resources. Once the station receives the necessary resources again, the suspended research or construction resumes. Enemy flagship ships in the style of classic scrollers are quite diverse and monumental, but in contrast to the scrollers, the power of their weapons is not directed to one side, and spreads radially in all sides of the game screen. Quite difficult and interesting, they are not too many (one in each of the 5 sectors of the Grid), just like, however, and in general all the game variety (types of ships, their equipment and weapons). There is a little variety in the form of plot tasks, chasing the space barges, strange and dangerous Nets. In General, the game for many years like it, it is able to get involved not worse than "Space Rangers" (but easier and shorter, for me it is rather an advantage) and leaves hope for a modernized sequel.