Start Your 3D Engines
About
This was my very first project in the Create with Code Course which I completed as a part of the Unity Junior Programmer Pathway. In this unit of Create with Code I had to program a controllable truck on a floating road, trying to avoid (or hit) obstacles in the way. It was a simple prototype to introduce me to physics, movement and player control in Unity. In addition to becoming familiar with the Unity editor and workflow, I learnt how to create new C# scripts and do some simple programming; calling basic functions, then declaring and tweaking new variables to modify the results of those functions.
After completing this unit, I am now able to:
- Move game objects through programming
- Apply physics to game objects through rigidbodys and colliders
- Implement a simple player controller
- Diagnose and fix code that compiles, but fails to perform as expected.
- Choose and correctly implement appropriate data types.
- Prototype new concepts.
- Comprehend and evaluate basic code
- Use an IDE to modify simple code.