Translated by
Microsoft from Russian
Microsoft from Russian
In General, as expected from the aging clicker-too boring. No, the game is never bad for its time, just the time it was 4 years ago. And the basis for this game was the idea of Cookie Clicker, released a year earlier. Today, the idlers and clickers of even the average quality offer much more possibilities, where the best graphics and much more active gameplay.
The process of STE: Save The Earth is too slowly swinging. The First 10 minutes you actively take the mouse to destroy the aliens manually and it's even fun, then annoying. Immediately Face the first wall, when the profit creeps slowly and you can not buy anything. Even If you resort to the science system, you have to go out for a few hours before the next entrance.
Once in 20 minutes in the game there is a box that greatly increases the profit (if you are lucky with the type of box, yes). It is Necessary BEFORE its appearance to knock down the 1990 aliens manually and then the remaining 10 synchronize with the bonus box to summon the mothership and get the bonus profit in x 100 times. For the Next 20 minutes, you'll be waiting for cool down again, and you'll be filling in 1990 clicks (SVAIPOV). SK-KO-TA.
Prestige System is not interesting, built in fact on the accumulation +% profit. No artifacts, no cards, no chests with random content or heroes. No equipment, no sounds of notification of the occurrence of important events, well, the game screen is always the same as the Japanese song. Monotony quickly drives discouragement and longing for a good active gameplay.
Disadvantages Yes I have not started to prescribe them! First of all, the game does not support wide screens. The window Itself is small, though it is allowed to stretch. But the more you stretch it, the wider you have to drive the mouse, which will make you spend more effort for the same result. IF you move the cursor too fast, you will not count the killing of aliens, so you have to do it slowly. Of Course, Auto clicker here does not help, as bonuses appear in random places of the screen.
The settings do not have a normal selection of graphics, Volume sliders and set alerts, although this is usually injected. I Remind you, this is initially a browser game, not mobile, but the level of quality is even worse than Android. The Detailing is bad, and the music starts to get bored quickly (with Japanese words, by the way). Infantry with Bazooka constantly flickers-it's a bug. Annoying, but disabling animations only allow all and all at once. Then the pine is empty.
The First time reborn allowed as much on the 75 level of science. In 40 minutes I took only 25 level and then it creeps well so slowly. Points of science are spent on studying various bonuses for infantry and technics, but they are the currency which influences growth of% after prestige. In Other words, the more points you spend to small improvements, the less return you get in a global sense. The Greenard is just brutal, it's kind of a quiet horror.
Shortcomings — There is an informational news summary On the screen, but there are only 10 repeating hints;
-At the top and bottom right of the window are 4 broken buttons;
— The Units, though visually drawn, but physically they do not knock out the aliens themselves, but simply run back and forth;
-No training;
— Many elements of the only art of this project were copied and pasted repeatedly;
-The Interface is made in a convenient and non-intuitive way;
-Buttons Purchase ' х5 and x10 units at once ' too small;
-No difference from the version of 4 years ago.
In General, you see the list of minuses-draw conclusions.