Steampunk Lincoln Prologue

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About

Steampunk Lincoln is a Soulslike action game in Early Development where players take up the mantle of a Steam Powered Abe Lincoln, and give battle to hordes of Coal Belching Iron Monstrosities across the ruins of a  post apocalyptic Gilded Age America. 

The Prologue featured on this page is a brief introduction showcasing the first area of the game, meant to demonstrate the game's core mechanics, including its Combat, Enemy Design, and Level Design.  Feedback is both welcome and appreciated.

An Xbox 360 or Xbox One Controller is Highly Recommended for an Optimal Experience 
 


Taking place in the Ruins of a Gilded Age America where the bulk of humanity has been rendered obsolete by Industrialization, our story picks up some ten  or eighteen years after the American Civil War. 

The changes brought to American society due to the development of a largely autonomous workforce, one powered by the limitless energy of coal, led to a ruinous conflict where Iron War Machines ravaged much of the continent, leaving vast tracks of the  American Heartland uninhabitable.

The stratified society which emerged from the Union's Pyrrhic victory saw the wealthy flee in airships towards the promise of a New Frontier, while the majority of survivors are faced with the choice of whether to pick through the ruins of destroyed cities or risk the trek through badlands patrolled by legions of Iron Legions ready to murder anyone unfortunate enough to cross their path.

Enter on the scene the emergence of an enigmatic figure known as The Emancipator, a steam powered vigilante said to be on the trail of a rogue Confederate ex-patriot known as Booth. Rumored to be more machine than man, Booth has at his disposal legions of  autonomous War Machines left over from the War, with plans to build a Neo Confederate empire in the dusty plains of the Southwest.

Steampunk Lincoln is the brainchild of Brandon Watson, a 3D Artist and Game Developer. The game has been a passion project of mine that I've been developing in my spare time over the past year or two.  

Inspired by games like Dark Souls and Steamworld Dig, my goal so far has been to attempt to create a polished vertical slice of the game as a foundation for further updates and developments.

Future Updates

Some of what I'm hoping to including in future updates are:

  • Fleshed out leveling system and skill tree
  • More enemies, levels, and bosses
  • A mobile base that can be upgraded over the course of the game, in the form of an airship known as 'The Gettysburg' 
Music Credits

Trailer / Boss Battle Music :  Spanish Matador Of 21 Century by Alex Khaskin
Trailer Music :  Maple Leaf Rag by Scott Joplin

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Doc Watts
Age rating
Not rated

System requirements for PC

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Last Modified: May 25, 2020

Where to buy

itch.io