Steel & Steam: Episode 1 reviews

Translated by
Microsoft from Deutsch
-Get free (IndieGala)-I don't think anyone wants to get to know Episode 2 ... ^^ I was clear during the Screenshots and Reviews, the whole thing can only end negatively ... And that became clear to me after 5 Minutes (yes I know ONLY 5 Minutes) why the Game actually belongs in the virtual Ton. Of Course, I didn't learn the Story or anything else. But so many Things contributed you don't want to know:-Graphics are a matter of taste, I personally don't like such a Graphic-Soundtrack ok-control can't be changed (Arrow Keys move, space key Talk and ESC is the Inventory
Translated by
Microsoft from Deutsch
Commercialisation for such an amateurish maker game is a Cheekiness! Phew, if you consider all the Criticisms, I wonder why I had some Fun with the Game. This is probably because it has to be quite hard to do something really wrong with a maker RPG. It's just basically the same entertaining gameplay formula in these Games. The Rest is all about it. Unfortunately, Steel & Steam: Episode 1 is failing just at this Around. I don't Feel like performing all the Quirks now, but especially with the KS info plates and the YouBastrd!-"Elves" my Patience was really exhausted. Such cracked Thinnings May be able to cucumbble around in a free Hobby project, but have absolutely nix to look for in a commercial Product that was originally sold for completely overpriced 10 Euros (yes I know, by now it is Cheaper, but still! Recognizable Potential and some nice Elements let hard RPG maker fans turn a Blind eye again. I am glad that I paid only one Euro for my Key, which was almost too expensive. Pro and Cons: Pro:-retro RPG fun-good Soundtrack-exemplary quest Log, decent Amount of Quests (related to the low Playing Time)-a few nice self-created Artworks counter:-Story schemes of Wild Arms stolen, stencil-like Characters- Episode format. This brings about a very abrupt end-weak value for money (originally €10 for about 10-12 Hours)-annoying Random fights-some very bad game design-contains some disastrous brain-burnt texts (KS info plates)-for the Most part Borly, occasionally sloppy Mapping
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