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Microsoft from Deutsch
Microsoft from Deutsch
-Get free (IndieGala)-I don't think anyone wants to get to know Episode 2 ... ^^ I was clear during the Screenshots and Reviews, the whole thing can only end negatively ...
And that became clear to me after 5 Minutes (yes I know ONLY 5 Minutes) why the Game actually belongs in the virtual Ton.
Of Course, I didn't learn the Story or anything else.
But so many Things contributed you don't want to know:-Graphics are a matter of taste, I personally don't like such a Graphic-Soundtrack ok-control can't be changed (Arrow Keys move, space key Talk and ESC is the Inventory
Translated by
Microsoft from Deutsch
Microsoft from Deutsch
Commercialisation for such an amateurish maker game is a Cheekiness!
Phew, if you consider all the Criticisms, I wonder why I had some Fun with the Game. This is probably because it has to be quite hard to do something really wrong with a maker RPG. It's just basically the same entertaining gameplay formula in these Games. The Rest is all about it. Unfortunately, Steel & Steam: Episode 1 is failing just at this Around. I don't Feel like performing all the Quirks now, but especially with the KS info plates and the YouBastrd!-"Elves" my Patience was really exhausted. Such cracked Thinnings May be able to cucumbble around in a free Hobby project, but have absolutely nix to look for in a commercial Product that was originally sold for completely overpriced 10 Euros (yes I know, by now it is Cheaper, but still! Recognizable Potential and some nice Elements let hard RPG maker fans turn a Blind eye again. I am glad that I paid only one Euro for my Key, which was almost too expensive.
Pro and Cons: Pro:-retro RPG fun-good Soundtrack-exemplary quest Log, decent Amount of Quests (related to the low Playing Time)-a few nice self-created Artworks counter:-Story schemes of Wild Arms stolen, stencil-like Characters- Episode format. This brings about a very abrupt end-weak value for money (originally €10 for about 10-12 Hours)-annoying Random fights-some very bad game design-contains some disastrous brain-burnt texts (KS info plates)-for the Most part Borly, occasionally sloppy Mapping