Stellar Tactics reviews

Translated by
Microsoft from Deutsch
Early Access Review Well, I'm sitting here now writing my first Review, where is the best start for me ...? First, perhaps a Clue to those who are not familiar with Early Access and, in this Case, the Pre-Alpha Phase in the Development of a Game. What can you not expect: A Version of the Game in which all the planned Content is already included, which runs absolutely flawlessly on all exotic Computers and Platforms (although I am more than positively surprised in terms of Stability, only 1 Softlock in More than 100h Game time and the Bug also fixed within a few Hours) and which is already ballanced out and fully polulated. All of This is going to take some Time. What can You expect: An (yes, really Singular) extremely dedicated and ambitious Developer who has Bugfixes and new Builds in a Stroke that makes other Studios look old. A playable Multi-hour Tutorial That Introduces the story, brings you closer to different Basics of the Game, and also serves to find some remaining Bugs before the next major Content patch is released. The Game itself: What will it offer? -Seed generated huge Universe with Thousands Of Stent Systems-Classless Role-playing System in which attribute Points are awarded by Level, while skills are increased by Using them. -Recruitable NPCS that later form a crew of up to 24 People, from which squads are divided. -Lage-based Combat System in Space Stations and in various Ground missions On PLANETS-An EVE Online launched Space combat System-Story and Random-based Quest System-dismantling and Trading of Portfolio courses-Configurable Spaceships-Upgrade capable Equipment in different Qualities (normal, unusual, rare, etc.)-and ... and... And... If you love games in The Style of Jagged Alliance, Fall Out Tactics, Elite etc., you will certainly have the Water converging in your Mouth in view of the Planned Features. Whether the Developer really brings all this together remains to be seen, of course, but despite my really high Expectations, I am still very confident that this Game can become a Classic. From the Content that is already spilebar, you can see that the Foundations are laid for a Success. The Graphics are appealing, not a squeaky-colored effect egg. The Combat System is basically solid, but can and should be refined as development progresses. For me personally also positive is the Abandonment of the unspeakable question and Exclamation Marks above the Heads of NPC, I don't miss the missing map with possibly flashing quest Markers by some. The existing Logbook performs its Service to know what to do. The Story promises to be interesting, especially since the Developer does not shy away from unexpected Story applications (End of the Prologue ^^) Who now Wants to support the Developer through a Purchase at this early Stage, has Fun in further Development By bringing in Suggestions and Bughunting and Bringing a little Patience (remember, a 1 Man team), this Title is highly encouraged. Those who expect a fully polished Title but still like the Genre should set it to "Watch," wait and read the Reviews after the next major Content release. For me personally, buying was a NoBrainer and I would do it again. Conclusion: Extremely a lot of Potential and therefore a Recommendation. Arb
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