Stockpile Management
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Trijam 213 Stockpile submission.
This game was made in 178 minutes. I tried to encourage stockpiling by making the game require resource management and having it lead directly to game over if you have insufficient resources.
Due to the low amount time I had failed to find the time to balance everything and there is also a slight border on the right.
There may also be a bug as when getting screenshots it crashed on me.
Music + sound effects made in BeepBox.
Art (Sword, Axe, Berries, Hammer, Anvil) made by me during time in Krita.
System requirements for Web
Stockpile Management reviews and comments
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