Stone Flower reviews

Translated by
Microsoft from Russian
Hello world! The other day went pretty funny Stone Flower, which will make each player sweat, and can cry from an inflated level of difficulty. If Steam allowed the average rating, Stone Flower would be honored with it, but for the moment we are satisfied with a small choice. The Game itself is really difficult, because the enemies inflict colossal damage, and the lives of our hero is not enough, so also with the loss of modest life, and this will happen quite often, the game resets all progress... Be kind to start all from scratch. The Levels in the game are quite small, but each of them is divided into ≈ dozen small plots, which contain a lot of secrets to open achievements. Secrets are very cool colored the passage of this game, because hidden rooms can be anywhere, and check every corner of the real problem. If you have failed and died after taking the next level (Not to be confused with the sub-levels), you can enter the access code in the main menu of the game, because start everything from the beginning is quite nervous. I will Not publish access codes in this review, because everything is in the center of the game community. Stone Flower is difficult to name a masterpiece, but one evening it will brighten you necessarily, and can will lead out to bloody traces on a chair. Here you decide, friends, if with nerves of trouble, then pass by, and lovers of difficulties just envy. You can note good music in the game, but again taste. Of The obvious minuses can note the weak boss in the final. Against The background of the difficulty of the game, he's just a jerk. I want to thank everyone for the impact and likes, take care of the nerves and avoid slag in the store. If you liked the review, I invite you to evaluate the rest: https://steamcommunity.com/id/rrombik/recommended/
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Translated by
Microsoft from Russian
Description: Trech platformer in the style of old games. 3 levels divided into several small locations. We play for a militant Babka, who went to give all the people. To move from one location to another you need to destroy all the enemies that are killed very simply, but the problem is in a very small amount of ammunition and in a limited number of lives. At the end of the game we are greeted by the boss and the game is passed... Pros: ¥ The Developer has taken into account some mistakes from his past games-after death the progress of passing the level is saved, the game is launched immediately in full-screen mode, the control became more responsive. Cons: ¥ Acute shortage of cartridges. Run out of ammo-start over, because you need to kill all the monsters to pass further. ¥ No saves. Only codes on two of the three levels, which is superfluous for such a short game... ¥ Bugs... Several Times ceased to work double jump-had to start over. After the second call to the game for some reason gave an achivku for the collection of hidden objects from 2 locations, although I have not even reached there... ¥ looped on a circle of the soundtrack pressing on ears. ¥ Achievements. This time, the developer introduced a collection Of hidden items to get the Achivok. Only Here they are hidden very far from the eyes. You Have to jump every level wall to find a freaking rose, cactus or sandwich. ¥ The Insert with the plot seemed only for a few seconds and I did not even have time to read two sentences as the game started. Developer! What for? Bottom Line: The Developer worked on the bugs, but essentially released the same dull G as before. To the level still does not hold, though and passes with a lesser swearing aloud. Not recommended. Rating: 4/10 post-match: If you liked this review welcome to the group http://steamcommunity.com/groups/uojer-here you can see the recommended games, other reviews, as well as just chat in good company. http://store.steampowered.com/curator/8114152/-Subscribe to me as a curator and get a plus to karma.
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