Translated by
Microsoft from Spain
Microsoft from Spain
A platform that aspires to play with the trick of the two dimensions. If you can't move through one, change the dimension and try to move forward on the other. If the solution to a puzzle is not in one, then maybe it is totally or partially in the other. And so, by changing dimensions, gluing skipping and collecting objects, the creators of this game pretend to make a living.
What about the rest? Well, there's not much else. Graphic Bochornosamente Simple, animations proper of a stroke patient Intentnado Dance "Saturday Night Fever", musical scores forgotten in some discussion and sound effects taken from the time of the Megadrive. Are you really going to waste your time playing this? Not me.
Translated by
Microsoft from Spain
Microsoft from Spain
The Tree of Life is dying, toxic materials have appeared all over the world that are killing you, you are a part of the tree (a branch?) and you have separated from the mother tree to find out what is happening.
So begins Stonerid, an indie game of Style Mario World, a 2D platform, with wide variation of movements in the map (you can go to the left, to the Derercha or up and down depending on the phase) and with a higher difficulty by the control that makes it difficult D itself, and is that its main fault is that, its control, which is not suficiuentemente polishing and response time since you do something until it does the character is too long for a game in which the jump at the right time is vital to not die , at least in command, which is how I played it.
The game includes an interesting variant, and is the double dimension, and is that at certain times you can change to another world, parallel to the current, where objects, shapes and mapping are distributed in another way, and you must interact with the two worlds to go Advancing phases, it's interesting, and it's part of the argument's explanation of the game.
Graphically is flojete, and compared to other games like Ori, is rather poor and very dull in tones, but come on, is an indie, we can not ask for more and costs what it costs.
Important to highlight your soundtrack, very good, the initial song is simply great, I love it, I would be listening continually leaving the game on pause, brilliant. In game is not left behind, and has an ambient music that absorbs you, very well applied in the moments of action and more rest, trasportándote to that dream world of gnomes, Gaia and goblins that is based.
A game Normalillo, which hinders the control, but with good things, I recommend for people who like this type of games, of this type there are many quite better, but if you want to take a look, only with the initial song will hook you.
5.5/10