Stones of Sorrow reviews

Translated by
Microsoft from Russian
One of the worst games. This game was in Grinlaite, I voted for it, it seemed interesting. But Besides the affectation there's just nothing. Inconvenient control, monotonous gameplay. You're trying to beat the sword, and he doesn't even want to swing. There is a pumping system, but I'm dying so fast that I can't buy even the cheapest upgrade. A Separate theme is jumping. You and your enemies jump tens of meters, do acrobatic coups. Music... We can say she's not here. After all, I had to return the money, even in spite of a discount of 67%. Cons:-Gameplay-music-bad management-the stupidity of enemies-a terrible menu-the price (99 rubles sorry for such a miracle) Pros: + style affectation + jumps (seriously, it's fun) Do not buy this! Don't Waste your time.
Translated by
Microsoft from Italian
Everything in this game is an insult to art and craft of creating video games. It would Not be worth a second game if it were free. You understand immediately vche something is wrong with the introduction read by an idiot who TRIES to make a death metal voice to proclaim a minimum pretext for what will happen. You Will feel ashamed for him. You are in a hideous platform with horrific controls, all you can do is hit enemies animated by a incapable and pgro, collect coins. For Some reason there is a background that recalls prehistoric cave paintings. But you are not in a cave. Super Mario jumps are more realistic. It Is impossible to say if you are hit because the character does not react either. The Music is a jumble of sounds of distorted guitars and drums. I Would Ask for the money back, unfortunately it's been 14 days time. Stay away from Stones of Sorrow and its creator Rain Pohlak.
Translated by
Microsoft from Russian
Bought this game for 14 rubles, and after half an hour of "game" (read: Fuss with the management of the DInput-controller) understood why it is so often sold with such a huge discount. When starting after Unity logo It is clear that this game was made on the knee fans of pulp and ♥ ♥ ♥ ♥ ♥ ♥ of the Mitola-we are greeted by a screensaver with text that reads very trying at the same time threatening to growl dude. The Story of this-which the dude growls-is written albeit not as horrible as the Eye of Argon (Guglite, fun theme), but close to that. After such a very low-promising start starts the game itself-and God, you're mine, what's the management? What The fuck does it feel like each of the buttons is flooded? Why the hell does HUD sometimes turn off on its own? How is it that even the character's movement, without pressing any buttons, seems so out of control of the player? In General, if you like a Tresh-play. In addition, the game has a co-op mode on the four (!) players to under the beer to eat with friends over this ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ ♥ OM. That's What I'm going to do in the near future.