Translated by
Microsoft from Spain
Microsoft from Spain
✠ Not recommend it for now, I See that is still in development stage ✠ Almost gave me a heart attack by clicking on all sides to have a single screen resolution where it looks very small letters ✠ I Do Not like the strange mobility of the character ✠ But for something the game Tien E more good reviews than bad, but on my part I do not recommend...
Translated by
Microsoft from Spain
Microsoft from Spain
When I play titles like Caves of Qud or Pixel Dungeon, I think... How would a game of this type, with these mechanics and immensity, if mejorásemos the values of production, presentation and did more... "User friendly"? The answer is Stoneshard. It Is played as a roguelike, feels like a Devil, winks at the Souls... It Is a game that tightens but does not drown, and when you succeed you feel that you have overcome the dungeon of truth, without concessions. All this seasoned with its own background and atmosphere, classic and dark. This Demo gives you an appetizer of what will be the final product and convinced me to follow it closely. Stoneshard illusion, and a lot.
Translated by
Microsoft from Spain
Microsoft from Spain
Stoneshard (Alpha) 0.4.8: * This "demo" lasts around 3-4 hours playable.
-Classic Role/RPG in turn, in a version of Board (Tactics). It Has the typical ascent by levels, with branches of skills according to your type of game, either with magic, arch or melé, and rise of very typical stats. It Has brushstrokes of "The Witcher" as far as alchemy is concerned (Levels of Tóxicidad). It Also has in classic inventory to the Devil.
Positive:-Random Dungeon System. Every time we die, the whole dungeon changes, making the repeat level not so boring.
-The great difficulty it has, and its large number of items, either armor, weapons or objects such as Potions, etc...
Negative:-The lack of innovation on the part of the developers, since at no time comes out of the classic and of the so seen already in the games of Role.
-The difficulty can also be a negative point. The High difficulty makes some people unaccustomed to geénero that can become frustrating.
-The game is in Alpha, but has a few significant Bugs/s: · Problem with some debuffs, they do not leave with the passage of time, or tread on this case.
· Sometimes the button "W" which is the change of weapon fails and lets not change it in any way afterwards.
Obligandote to get out of the game and reset.
· The NPCs/Mobs in groups do not follow you through the halls, staying far behind the first.
* 2: The game itself is quite entertaining and any RPG tactics fan will love it. Waiting For your final version.
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