Strikers 1940-ish
About
This game was submitted for Bullet Hell Jam 2022.
Note: This has been hastily implemented due to time constraints, and many components which I had intended to include (such as power-ups, life counters, and even a simple scoring system) have yet to be implemented.
Thus, even by the standards of a proof-of-concept-demo, this game is very, very, VERY incomplete.
Plot:
I'll think of it, when I come to it.
Gameplay:
Per the trademark definition of the "bullet hell" genre, the player's objective is simply to shoot at anything that moves, whilst avoiding an entourage of incoming projectiles.
Controls:
arrow keysmovementspace barfire weaponsescapequitCredits:
All programming, meshes, textures, sound effects, and music are completely original, with the exception of the following sound file.
- "Explosion, Artillery w. Echo" - Soundelux Library via Sounddogs.com
Assets created prior to the game jam are the following:
- flying wing mesh
- helicopter texture and mesh
- grass terrain texture
- small(blue) explosion animation
- small explosion sound effect