Struggle for System
About
You have been engineered to fight monstrous threats. Do not ask questions. If they are labelled as monsters, there ARE monsters. Do not hesitate. Do not falter. Humanity is on the line.
FEATURES- Turn-based combat with buffs, delayed attacks, strategic decisions
- An atypical story with political undertones
- Short game: between 1 to 3 hours of playtime
LANGUAGESEnglish - French
STATUSFeedbacks and Critics are very welcome !
This game can benefit a lot from players input and ideas.
I plan to make a bigger game in the same universe, with more in-depth combat and RPG elements.
CREDITSMost assets (99.99%) of the assets used in this game are not mine. (I mainly focused on coding the combat engine on top of RenPy).
Visual assets:
> Roman-Sachnow https://www.artstation.com/romeckart
> Golden Yak (John Yakimow) https://www.artstation.com/goldenyak
Musics :
> MakotoHiramatsu https://scrapbox.io/makotohiramatsu/
Renpy Cookbooks :
> Wattson https://wattson.itch.io/kinetic-text-tags\n
Missing Attributions :
This game was originally a personal project, just to blow steam off from regular work. I didn't expect to go this far. I used a lot of art without logging their sources. This was a mistake : it's now hard to attribute arts to their respective authors. If your art is used in this game but not properly attributed, I am sorry, it's lame. Please contact me and I will :
- add you and your links to the credits
- or remove the art from the game if that is your wish.