Sub Mare Imperium: Derelict 64
About
THIS IS STILL UNDER HEAVY DEVELOPMENT.
But yes, this is hardware accelerated Derelict for the Nintendo 64.
A port from the Derelict 32-bit version, but with an OpenGL 1.0 renderer.
(written using the experimental OpenGL branch of LibDragon)
I'm not sure if this runs on the hardware, but I've tested it with both Ares and CEN64 and it run fine (albeit a bit on the slow side).
This is a slow game. Take your time!
Controls:
- Move with the DPAD
- C-UP: use current item or use it with with the focused item on the environment
- C-DOWN: Pick/drop current item or pick/interact with item on the environment
- C-LEFT or Z: Inspect current item in hand
- C-RIGHT: Cycle to the next item in the inventory
- Start: bring up the menu
- L and R: Strafe.
Over the next few days, I will upload versions for Linux (x86_64 and ARM) as well as MacOS (PPC/Intel/ARM).
Other ports:
- 16 bit (SEGA Mega Drive/Genesis and IBM PC 8088 CGA): https://montyontherun.itch.io/sub-mare-imperium-derelict-16-bits
- 8 bits(SEGA Master System and MSX1): https://montyontherun.itch.io/sub-mare-imperium-derelict-8-bit