Sublime Slime Time
About
UPDATES (2 / 10 / 2021) :
Added more maps to the game, when you start it will automatically pick one of three randomly, will add more soon.
Added a (hopefully) working difficulty curve system where more slimes spawn as the waves progress.
Rewrote the transition system, will add more to this later.
Temporarily removed the slow-motion upon completing a wave, i'm planning on implementing this again later, but it was causing too many problems.
Removed the health cap so you can now upgrade it unlimitedly.
Greatly improved performance all across the board.
Lots and lots and lots of bug fixes ;)
CONTROLS:
W, A, S, D to move
Left Click to shoot
STORY:
You lived a simple life as a slime, but got bored and decided to change, you evolved into a human like form, and now all of your old slime friends are revolting against you!
OBJECTIVE:
Survive as many rounds as possible while upgrading yourself.
KNOWN ISSUES:
I originally wrote code so that when you pressed the escape key, the game would quit but upon exporting to html instead of closing the game, it gives you an auto fire and completely breaks the game. THIS HAS BEEN FIXED!!
Sometimes the screen has extreme color issues, I haven't been able to recreate this consistently, though I am guessing it either has to do with the monitors refresh rate, or some messed up math in the shader code.
There's no options menu yet, but again this is a WIP
It will work in other browsers, but won't be formatted properly
Heres the GitHub repo, feel free to take and use the code however you'd like:
https://github.com/sublimeaffix/Sublime-Slime-Time (OLDER BUILD)
If the HTML version isn't working, or if you simply just prefer it, I have included a downloadable version in the form of a .zip of the game below.
Have fun, and please share any thoughts / issues you have in the comments :)