summer islands: growth
About
3d platformer metroidvania/collectathon made for Go Godot Jam 2021.
Save all 5 herons before nightfall to appease the god of Summer Islands!
be stressed out as you fight against the unrelenting march of time
Here's how you play:
Use "WASD" to move your guy around. Spacebar to jumpPress "F" or left click to talk to NPCs, and pick up fish and items
Move the camera with the the left/right arrow keys or the mouse (if downloaded)
Good luck!!!
- Most Grass sprites from: https://ninjikin.itch.io/grass
- Nighttime song loops by https://twitter.com/captbeardd
- Sfx from https://freesound.org/, Pokemon Snap, Link's Awakening, and Super Smash Bros.
- Font is called Quirk.ttf, I bought and downloaded it from some pixel art font bundle that also had Sakred.ttf and Ubble.ttf, and I would love to credit it but I can't for the life of me find a link to where this was! I downloaded it a long time ago!
- Fish sprite from Pokemon Gold (I'm sure Nintendo is hurt that I used their fish sprite for this free week long game jam)
- Zora Flippers and Sprint Boots sprites from various legend of zelda games :)
All other sprites, models, textures, code, and design by me! Code is open source @ https://github.com/jakeonaut/go-godot-jam (warning: code got very messy during length of gamejam)
(movement, camera, and object throwing code largely adapted from my old godot project https://github.com/jakeonaut/glitchdungeon)
The theme of growth is incorporated into the game in a multitude of ways. First, the herons grow when you feed them fish. Also, the player character grows in abilities as they explore the island and catch bugs and get new items. Also, the player character literally grows three times as big when they collect enough mushrooms. Also, I grew as a developer while making this game over a week! Finally, my level of stress grew trying to cram all the features into this game in such a short amount of time. Thank you